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https://github.com/JezuzLizard/BO2-Reimagined.git
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Grief: no stun cooldown only on melee
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@ -235,7 +235,7 @@
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* 2 lethal grenades and mines awarded each round
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* Unlimited barrier rebuild points
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* Decreased stun time by enemy players from 0.75 seconds to 0.5 seconds
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* Players can be stunned by enemy players while already stunned
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* Players can be stunned from melee by enemy players while already stunned
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* Points awarded for stunning enemy players that are damaged
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* Points awarded for downing enemy players
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* Landing on top of an enemy player downs them
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@ -599,9 +599,16 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
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}
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}
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if ( isDefined( level._game_module_player_damage_grief_callback ) )
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shellshock_override = false;
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if ( isDefined( eattacker ) && isplayer( eattacker ) && eattacker != self && eattacker.team != self.team && smeansofdeath == "MOD_MELEE" )
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{
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self [[ level._game_module_player_damage_grief_callback ]]( einflictor, eattacker, idamage, idflags, smeansofdeath, sweapon, vpoint, vdir, shitloc, psoffsettime );
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shellshock_override = true;
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self applyknockback( idamage, vdir );
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}
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if ( is_true( self._being_shellshocked ) && !shellshock_override )
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{
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return;
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}
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if ( isDefined( level._effect[ "butterflies" ] ) )
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