1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Encounter: fix melee push in air

This commit is contained in:
Jbleezy
2023-12-22 12:56:35 -08:00
parent 747751bc0b
commit 6850d78a32

View File

@ -1709,8 +1709,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
{
amount = 297.5; // 32 units
}
if (self getStance() == "crouch")
else if (self getStance() == "crouch")
{
amount = 215; // 21.33 units
}
@ -1729,8 +1728,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
{
amount = 235; // 24 units
}
if (self getStance() == "crouch")
else if (self getStance() == "crouch")
{
amount = 172.5; // 16 units
}
@ -1752,8 +1750,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
{
amount = 540; // 64 units
}
if (self getStance() == "crouch")
else if (self getStance() == "crouch")
{
amount = 377.5; // 42.66 units
}
@ -1772,8 +1769,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
{
amount = 420; // 48 units
}
if (self getStance() == "crouch")
else if (self getStance() == "crouch")
{
amount = 297.5; // 32 units
}