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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Encounter: fix melee push in air
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@ -1709,8 +1709,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
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{
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{
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amount = 297.5; // 32 units
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amount = 297.5; // 32 units
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}
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}
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else if (self getStance() == "crouch")
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if (self getStance() == "crouch")
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{
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{
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amount = 215; // 21.33 units
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amount = 215; // 21.33 units
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}
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}
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@ -1729,8 +1728,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
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{
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{
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amount = 235; // 24 units
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amount = 235; // 24 units
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}
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}
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else if (self getStance() == "crouch")
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if (self getStance() == "crouch")
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{
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{
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amount = 172.5; // 16 units
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amount = 172.5; // 16 units
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}
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}
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@ -1752,8 +1750,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
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{
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{
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amount = 540; // 64 units
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amount = 540; // 64 units
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}
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}
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else if (self getStance() == "crouch")
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if (self getStance() == "crouch")
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{
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{
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amount = 377.5; // 42.66 units
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amount = 377.5; // 42.66 units
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}
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}
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@ -1772,8 +1769,7 @@ game_module_player_damage_callback(einflictor, eattacker, idamage, idflags, smea
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{
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{
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amount = 420; // 48 units
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amount = 420; // 48 units
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}
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}
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else if (self getStance() == "crouch")
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if (self getStance() == "crouch")
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{
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{
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amount = 297.5; // 32 units
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amount = 297.5; // 32 units
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}
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}
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