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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 07:08:06 -05:00

Remove all calls to zgrief_reimagined in other files

This commit is contained in:
Jbleezy
2023-03-09 18:17:30 -08:00
parent e03d80681e
commit 6b5311bd7b
8 changed files with 52 additions and 59 deletions

View File

@ -113,7 +113,10 @@ round_end(winner)
team = "allies";
}
scripts\zm\zgrief\zgrief_reimagined::increment_score(team);
if (isDefined(level.increment_score_func))
{
[[level.increment_score_func]](team);
}
}
players = get_players();
@ -140,25 +143,29 @@ round_end(winner)
level.round_number++;
level thread maps\mp\zombies\_zm_audio_announcer::leaderdialog( "grief_restarted" );
if(isDefined(winner))
if (isDefined(level.show_grief_hud_msg_func))
{
foreach(player in players)
if (isDefined(winner))
{
if(player.team == team)
foreach (player in players)
{
player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg( "You won the round!" );
}
else
{
player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg( "You lost the round!" );
if (player.team == team)
{
player thread [[level.show_grief_hud_msg_func]]( "You won the round!" );
}
else
{
player thread [[level.show_grief_hud_msg_func]]( "You lost the round!" );
}
}
}
}
else
{
foreach(player in players)
else
{
player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg( &"ZOMBIE_GRIEF_RESET" );
foreach (player in players)
{
player thread [[level.show_grief_hud_msg_func]]( &"ZOMBIE_GRIEF_RESET" );
}
}
}
@ -220,7 +227,10 @@ zombie_goto_round(target_round)
level thread player_respawn_award();
level thread scripts\zm\zgrief\zgrief_reimagined::round_start_wait(5);
if (isDefined(level.round_start_wait_func))
{
level thread [[level.round_start_wait_func]](5);
}
}
player_respawn_award()

View File

@ -173,7 +173,7 @@ onplayerspawned()
hide_gump_loading_for_hotjoiners()
{
if(scripts\zm\zgrief\zgrief_reimagined::is_respawn_gamemode())
if(isDefined(level.is_respawn_gamemode_func) && [[level.is_respawn_gamemode_func]]())
{
return;
}

View File

@ -240,7 +240,10 @@ nuke_powerup( drop_item, player_team )
}
else if(players[i] maps\mp\zombies\_zm_laststand::player_is_in_laststand())
{
players[i] thread scripts\zm\zgrief\zgrief_reimagined::player_suicide();
if (isDefined(level.player_suicide_func))
{
players[i] thread [[level.player_suicide_func]]();
}
}
}
}

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@ -4,7 +4,7 @@
game_mode_spawn_player_logic()
{
if(scripts\zm\zgrief\zgrief_reimagined::is_respawn_gamemode())
if(isDefined(level.is_respawn_gamemode_func) && [[level.is_respawn_gamemode_func]]())
{
return 0;
}
@ -62,7 +62,7 @@ meat_stink_player( who )
if(level.scr_zm_ui_gametype_obj == "zmeat")
{
level thread [[level.zgrief_meat_stink]](who);
level thread maps\mp\gametypes_zm\zgrief::meat_stink(who);
return;
}
@ -70,7 +70,7 @@ meat_stink_player( who )
players = get_players();
foreach ( player in players )
{
player thread [[level.zgrief_meat_stink_player_cleanup]]();
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
if ( player != who )
{
player.ignoreme = 1;
@ -78,12 +78,12 @@ meat_stink_player( who )
print_meat_msg(player, who);
}
who thread [[level.zgrief_meat_stink_player_create]]();
who thread maps\mp\gametypes_zm\zgrief::meat_stink_player_create();
who waittill_any_or_timeout( 30, "disconnect", "player_downed", "bled_out" );
players = get_players();
foreach ( player in players )
{
player thread [[level.zgrief_meat_stink_player_cleanup]]();
player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
player.ignoreme = 0;
}
}

View File

@ -9,6 +9,8 @@
#include scripts\zm\replaced\_zm_game_module;
#include scripts\zm\replaced\_zm_gametype;
#include scripts\zm\replaced\_zm_blockers;
#include scripts\zm\replaced\zgrief;
#include scripts\zm\replaced\zmeat;
main()
{
@ -18,12 +20,17 @@ main()
}
replaceFunc(maps\mp\zombies\_zm::getfreespawnpoint, scripts\zm\replaced\_zm::getfreespawnpoint);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::onspawnplayer, scripts\zm\replaced\_zm_gametype::onspawnplayer);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::onplayerspawned, scripts\zm\replaced\_zm_gametype::onplayerspawned);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::hide_gump_loading_for_hotjoiners, scripts\zm\replaced\_zm_gametype::hide_gump_loading_for_hotjoiners);
replaceFunc(maps\mp\zombies\_zm_audio_announcer::playleaderdialogonplayer, scripts\zm\replaced\_zm_audio_announcer::playleaderdialogonplayer);
replaceFunc(maps\mp\zombies\_zm_game_module::wait_for_team_death_and_round_end, scripts\zm\replaced\_zm_game_module::wait_for_team_death_and_round_end);
replaceFunc(maps\mp\zombies\_zm_blockers::handle_post_board_repair_rewards, scripts\zm\replaced\_zm_blockers::handle_post_board_repair_rewards);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::onspawnplayer, scripts\zm\replaced\_zm_gametype::onspawnplayer);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::onplayerspawned, scripts\zm\replaced\_zm_gametype::onplayerspawned);
replaceFunc(maps\mp\gametypes_zm\_zm_gametype::hide_gump_loading_for_hotjoiners, scripts\zm\replaced\_zm_gametype::hide_gump_loading_for_hotjoiners);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
}
init()
@ -64,6 +71,12 @@ init()
level.can_revive_game_module = ::can_revive;
level._powerup_grab_check = ::powerup_can_player_grab;
level.is_respawn_gamemode_func = ::is_respawn_gamemode;
level.round_start_wait_func = ::round_start_wait;
level.increment_score_func = ::increment_score;
level.show_grief_hud_msg_func = ::show_grief_hud_msg;
level.player_suicide_func = ::player_suicide;
level thread round_start_wait(5, true);
level thread remove_round_number();
level thread unlimited_zombies();
@ -692,7 +705,7 @@ grief_onplayerconnect()
self thread team_player_waypoint();
self thread headstomp_watcher();
self thread smoke_grenade_cluster_watcher();
self thread [[level.zmeat_create_item_meat_watcher]]();
self thread maps\mp\gametypes_zm\zmeat::create_item_meat_watcher();
self.killsconfirmed = 0;
if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zcontainment" || level.scr_zm_ui_gametype_obj == "zmeat")

View File

@ -10,8 +10,6 @@
#include scripts\zm\replaced\_zm_banking;
#include scripts\zm\replaced\_zm_weapon_locker;
#include scripts\zm\replaced\_zm_weap_slowgun;
#include scripts\zm\replaced\zgrief;
#include scripts\zm\replaced\zmeat;
main()
{
@ -32,11 +30,6 @@ main()
replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_unitrigger, scripts\zm\replaced\_zm_banking::bank_deposit_unitrigger);
replaceFunc(maps\mp\zombies\_zm_banking::bank_withdraw_unitrigger, scripts\zm\replaced\_zm_banking::bank_withdraw_unitrigger);
replaceFunc(maps\mp\zombies\_zm_weapon_locker::triggerweaponslockerisvalidweaponpromptupdate, scripts\zm\replaced\_zm_weapon_locker::triggerweaponslockerisvalidweaponpromptupdate);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
}
init()
@ -44,10 +37,6 @@ init()
level.zombie_init_done = ::zombie_init_done;
level.special_weapon_magicbox_check = ::buried_special_weapon_magicbox_check;
level._is_player_in_zombie_stink = maps\mp\zombies\_zm_perk_vulture::_is_player_in_zombie_stink;
level.zgrief_meat_stink = maps\mp\gametypes_zm\zgrief::meat_stink;
level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
level.zgrief_meat_stink_player_cleanup = maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup;
level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
if(is_gametype_active("zgrief"))
{

View File

@ -10,8 +10,6 @@
#include scripts\zm\replaced\_zm_craftables;
#include scripts\zm\replaced\_zm_riotshield_prison;
#include scripts\zm\replaced\_zm_weap_riotshield_prison;
#include scripts\zm\replaced\zgrief;
#include scripts\zm\replaced\zmeat;
main()
{
@ -27,11 +25,6 @@ main()
replaceFunc(maps\mp\zombies\_zm_riotshield_prison::trackriotshield, scripts\zm\replaced\_zm_riotshield_prison::trackriotshield);
replaceFunc(maps\mp\zombies\_zm_weap_riotshield_prison::init, scripts\zm\replaced\_zm_weap_riotshield_prison::init);
replaceFunc(maps\mp\zombies\_zm_weap_riotshield_prison::player_damage_shield, scripts\zm\replaced\_zm_weap_riotshield_prison::player_damage_shield);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
}
init()
@ -41,10 +34,6 @@ init()
level.zombie_init_done = ::zombie_init_done;
level.special_weapon_magicbox_check = ::check_for_special_weapon_limit_exist;
level.round_prestart_func = scripts\zm\replaced\_zm_afterlife::afterlife_start_zombie_logic;
level.zgrief_meat_stink = maps\mp\gametypes_zm\zgrief::meat_stink;
level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
level.zgrief_meat_stink_player_cleanup = maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup;
level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
level.zombie_powerups["meat_stink"].model_name = "t6_wpn_zmb_severedhead_world";

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@ -14,8 +14,6 @@
#include scripts\zm\replaced\_zm_equip_turret;
#include scripts\zm\replaced\_zm_banking;
#include scripts\zm\replaced\_zm_weapon_locker;
#include scripts\zm\replaced\zgrief;
#include scripts\zm\replaced\zmeat;
main()
{
@ -42,11 +40,6 @@ main()
replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_unitrigger, scripts\zm\replaced\_zm_banking::bank_deposit_unitrigger);
replaceFunc(maps\mp\zombies\_zm_banking::bank_withdraw_unitrigger, scripts\zm\replaced\_zm_banking::bank_withdraw_unitrigger);
replaceFunc(maps\mp\zombies\_zm_weapon_locker::triggerweaponslockerisvalidweaponpromptupdate, scripts\zm\replaced\_zm_weapon_locker::triggerweaponslockerisvalidweaponpromptupdate);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
include_weapons_grief();
}
@ -56,10 +49,6 @@ init()
level.zombie_init_done = ::zombie_init_done;
level.special_weapon_magicbox_check = ::transit_special_weapon_magicbox_check;
level.grenade_safe_to_bounce = ::grenade_safe_to_bounce;
level.zgrief_meat_stink = maps\mp\gametypes_zm\zgrief::meat_stink;
level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
level.zgrief_meat_stink_player_cleanup = maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup;
level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
screecher_spawner_changes();
zombie_spawn_location_changes();