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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-21 12:40:20 -05:00

Cell Block: add Richtofen Head meat powerup model

This commit is contained in:
Jbleezy
2023-02-27 17:15:07 -08:00
parent f6bb1a758d
commit 6d5353f6d7
2 changed files with 5 additions and 0 deletions

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@ -404,6 +404,7 @@
#### Cell Block
* Added Smoke Grenades to the Mystery Box
* Added Richtofen Head meat powerup model
### Buried
* Power automatically on

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@ -26,6 +26,8 @@ main()
init()
{
precacheModel("t6_wpn_zmb_severedhead_world");
level.zombie_init_done = ::zombie_init_done;
level.special_weapon_magicbox_check = ::check_for_special_weapon_limit_exist;
level.round_prestart_func = scripts\zm\replaced\_zm_afterlife::afterlife_start_zombie_logic;
@ -34,6 +36,8 @@ init()
level.zgrief_meat_stink_player_cleanup = maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup;
level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
level.zombie_powerups["meat_stink"].model_name = "t6_wpn_zmb_severedhead_world";
remove_acid_trap_player_spawn();
tower_trap_changes();