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Grief: melee stunned enemy player only pushes
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@ -1033,7 +1033,7 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
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self applyknockback( idamage, vdir );
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}
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if ( is_true( self._being_shellshocked ) && !is_melee )
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if ( is_true( self._being_shellshocked ) )
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{
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return;
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}
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