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Grief: melee stunned enemy player only pushes

This commit is contained in:
Jbleezy
2021-12-13 17:00:56 -08:00
parent 7e504f38e5
commit 6eaaf190ed
2 changed files with 2 additions and 2 deletions

View File

@ -246,7 +246,7 @@
* Players start each round with at least 10000 points
* 2 lethal grenades and mines awarded each round
* Unlimited barrier rebuild points
* Meleeing enemy players that are already stunned will stun them again
* Meleeing enemy players that are already stunned will push them
* Stunning enemy players steals 10 points from them
* Downing enemy players awards 5% of their current points
* Bleeding out enemy players awards 10% of your current points to all teammates

View File

@ -1033,7 +1033,7 @@ game_module_player_damage_callback( einflictor, eattacker, idamage, idflags, sme
self applyknockback( idamage, vdir );
}
if ( is_true( self._being_shellshocked ) && !is_melee )
if ( is_true( self._being_shellshocked ) )
{
return;
}