mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 15:48:05 -05:00
MOTD and Origins: remove parts on HUD
This commit is contained in:
@ -492,6 +492,7 @@
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* Plane parts are shared in coop
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* Plane parts must be all acquired to craft
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* Plane fuel automatically picked up
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* Key no longer shows on HUD
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* Players no longer respawn in the Acid Trap
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* Zombies spawn in the Docks zone when in the Docks Gates zone
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* Zombies spawn in the Docks Gates zone when in the Docks zone
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@ -543,6 +544,7 @@
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* Players can go prone on the tank
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* Shovels automatically picked up
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* Gramophone and records automatically picked up
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* Gramophone and master record no longer show on HUD
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* Der Wunderfizz: increased cost from 1500 to 2500
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* Der Wunderfizz: all perks have an equal chance of being obtained
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* Rituals of the Ancients: spend points challenge reward changed from Double Tap perk to a random perk that the player does not have (perk does not change if reward is reopened)
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@ -474,14 +474,7 @@ enemy_counter_hud()
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hud.horzalign = "user_left";
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hud.vertalign = "user_top";
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hud.x += 5;
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if (level.script == "zm_tomb")
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{
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hud.y += 49;
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}
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else
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{
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hud.y += 2;
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}
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hud.y += 2;
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hud.fontscale = 1.4;
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hud.alpha = 0;
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hud.color = ( 1, 1, 1 );
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51
scripts/zm/replaced/zm_alcatraz_craftables.gsc
Normal file
51
scripts/zm/replaced/zm_alcatraz_craftables.gsc
Normal file
@ -0,0 +1,51 @@
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#include common_scripts\utility;
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#include maps\mp\_utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_weapons;
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#include maps\mp\zm_alcatraz_utility;
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#include maps\mp\zombies\_zm_craftables;
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#include maps\mp\zombies\_zm_unitrigger;
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#include maps\mp\zombies\_zm_audio;
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#include maps\mp\zm_alcatraz_sq_vo;
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#include maps\mp\zm_alcatraz_travel;
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#include maps\mp\zm_alcatraz_craftables;
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include_key_craftable( craftable_name, model_name )
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{
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part_key = generate_zombie_craftable_piece( craftable_name, undefined, model_name, 32, 15, 0, undefined, ::onpickup_key, undefined, undefined, undefined, undefined, undefined, undefined, 1 );
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part = spawnstruct();
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part.name = craftable_name;
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part add_craftable_piece( part_key );
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part.triggerthink = maps\mp\zombies\_zm_craftables::setup_craftable_pieces;
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include_craftable( part );
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}
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onpickup_key( player )
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{
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flag_set( "key_found" );
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if ( level.is_master_key_west )
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level clientnotify( "fxanim_west_pulley_up_start" );
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else
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level clientnotify( "fxanim_east_pulley_up_start" );
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a_m_checklist = getentarray( "plane_checklist", "targetname" );
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foreach ( m_checklist in a_m_checklist )
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{
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m_checklist showpart( "j_check_key" );
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m_checklist showpart( "j_strike_key" );
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}
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a_door_structs = getstructarray( "quest_trigger", "script_noteworthy" );
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foreach ( struct in a_door_structs )
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{
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if ( isdefined( struct.unitrigger_stub ) )
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struct.unitrigger_stub maps\mp\zombies\_zm_unitrigger::run_visibility_function_for_all_triggers();
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}
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player playsound( "evt_key_pickup" );
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player thread do_player_general_vox( "quest", "sidequest_key_response", undefined, 100 );
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//level setclientfield( "piece_key_warden", 1 );
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}
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@ -13,6 +13,19 @@
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#include maps\mp\zombies\_zm_equipment;
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#include maps\mp\zm_tomb_craftables;
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vinyl_add_pickup( str_craftable_name, str_piece_name, str_model_name, str_bit_clientfield, str_quest_clientfield, str_vox_id )
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{
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if (str_bit_clientfield == "piece_record_zm_player" || str_bit_clientfield == "piece_record_zm_vinyl_master")
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{
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str_bit_clientfield = undefined;
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}
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b_one_time_vo = 1;
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craftable = generate_zombie_craftable_piece( str_craftable_name, str_piece_name, str_model_name, 32, 62, 0, undefined, ::onpickup_common, ::ondrop_common, undefined, undefined, undefined, undefined, str_bit_clientfield, 1, str_vox_id, b_one_time_vo );
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craftable thread watch_part_pickup( str_quest_clientfield, 1 );
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return craftable;
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}
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quadrotor_control_thread()
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{
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self endon( "bled_out" );
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@ -337,6 +337,156 @@ staff_glow_fx()
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e_staff_standard.e_fx delete();
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}
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chambers_init()
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{
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flag_init( "gramophone_placed" );
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array_thread( getentarray( "trigger_death_floor", "targetname" ), ::monitor_chamber_death_trigs );
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a_stargate_gramophones = getstructarray( "stargate_gramophone_pos", "targetname" );
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array_thread( a_stargate_gramophones, ::run_gramophone_teleporter );
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a_door_main = getentarray( "chamber_entrance", "targetname" );
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array_thread( a_door_main, ::run_gramophone_door, "vinyl_master" );
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}
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run_gramophone_teleporter( str_vinyl_record )
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{
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self.has_vinyl = 0;
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self.gramophone_model = undefined;
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self thread watch_gramophone_vinyl_pickup();
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t_gramophone = tomb_spawn_trigger_radius( self.origin, 60.0, 1 );
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t_gramophone set_unitrigger_hint_string( &"ZOMBIE_BUILD_PIECE_MORE" );
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level waittill( "gramophone_vinyl_player_picked_up" );
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str_craftablename = "gramophone";
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t_gramophone set_unitrigger_hint_string( &"ZM_TOMB_RU" );
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while ( !self.has_vinyl )
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wait 0.05;
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t_gramophone set_unitrigger_hint_string( &"ZM_TOMB_PLGR" );
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while ( true )
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{
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t_gramophone waittill( "trigger", player );
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if ( !isdefined( self.gramophone_model ) )
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{
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if ( !flag( "gramophone_placed" ) )
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{
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self.gramophone_model = spawn( "script_model", self.origin );
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self.gramophone_model.angles = self.angles;
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self.gramophone_model setmodel( "p6_zm_tm_gramophone" );
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//level setclientfield( "piece_record_zm_player", 0 );
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flag_set( "gramophone_placed" );
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t_gramophone set_unitrigger_hint_string( "" );
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t_gramophone trigger_off();
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str_song_id = self get_gramophone_song();
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self.gramophone_model playsound( str_song_id );
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player thread maps\mp\zm_tomb_vo::play_gramophone_place_vo();
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maps\mp\zm_tomb_teleporter::stargate_teleport_enable( self.script_int );
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flag_wait( "teleporter_building_" + self.script_int );
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flag_waitopen( "teleporter_building_" + self.script_int );
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t_gramophone trigger_on();
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t_gramophone set_unitrigger_hint_string( &"ZM_TOMB_PUGR" );
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if ( isdefined( self.script_flag ) )
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flag_set( self.script_flag );
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}
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else
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player door_gramophone_elsewhere_hint();
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}
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else
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{
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self.gramophone_model delete();
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self.gramophone_model = undefined;
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player playsound( "zmb_craftable_pickup" );
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flag_clear( "gramophone_placed" );
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//level setclientfield( "piece_record_zm_player", 1 );
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maps\mp\zm_tomb_teleporter::stargate_teleport_disable( self.script_int );
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t_gramophone set_unitrigger_hint_string( &"ZM_TOMB_PLGR" );
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}
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}
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}
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run_gramophone_door( str_vinyl_record )
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{
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flag_init( self.targetname + "_opened" );
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trig_position = getstruct( self.targetname + "_position", "targetname" );
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trig_position.has_vinyl = 0;
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trig_position.gramophone_model = undefined;
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trig_position thread watch_gramophone_vinyl_pickup();
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trig_position thread door_watch_open_sesame();
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t_door = tomb_spawn_trigger_radius( trig_position.origin, 60.0, 1 );
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t_door set_unitrigger_hint_string( &"ZOMBIE_BUILD_PIECE_MORE" );
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level waittill_any( "gramophone_vinyl_player_picked_up", "open_sesame", "open_all_gramophone_doors" );
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str_craftablename = "gramophone";
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t_door set_unitrigger_hint_string( &"ZM_TOMB_RU" );
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trig_position.trigger = t_door;
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while ( !trig_position.has_vinyl )
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wait 0.05;
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t_door set_unitrigger_hint_string( &"ZM_TOMB_PLGR" );
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while ( true )
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{
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t_door waittill( "trigger", player );
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if ( !isdefined( trig_position.gramophone_model ) )
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{
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if ( !flag( "gramophone_placed" ) || isdefined( level.b_open_all_gramophone_doors ) && level.b_open_all_gramophone_doors )
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{
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if ( !( isdefined( level.b_open_all_gramophone_doors ) && level.b_open_all_gramophone_doors ) )
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{
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trig_position.gramophone_model = spawn( "script_model", trig_position.origin );
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trig_position.gramophone_model.angles = trig_position.angles;
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trig_position.gramophone_model setmodel( "p6_zm_tm_gramophone" );
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flag_set( "gramophone_placed" );
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//level setclientfield( "piece_record_zm_player", 0 );
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}
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t_door trigger_off();
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str_song = trig_position get_gramophone_song();
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playsoundatposition( str_song, self.origin );
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self playsound( "zmb_crypt_stairs" );
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wait 6.0;
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chamber_blocker();
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flag_set( self.targetname + "_opened" );
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if ( isdefined( trig_position.script_flag ) )
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flag_set( trig_position.script_flag );
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level setclientfield( "crypt_open_exploder", 1 );
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self movez( -260, 10.0, 1.0, 1.0 );
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self waittill( "movedone" );
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self connectpaths();
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self delete();
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t_door trigger_on();
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t_door set_unitrigger_hint_string( &"ZM_TOMB_PUGR" );
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if ( isdefined( level.b_open_all_gramophone_doors ) && level.b_open_all_gramophone_doors )
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break;
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}
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else
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player door_gramophone_elsewhere_hint();
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}
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else
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{
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trig_position.gramophone_model delete();
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trig_position.gramophone_model = undefined;
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flag_clear( "gramophone_placed" );
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player playsound( "zmb_craftable_pickup" );
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//level setclientfield( "piece_record_zm_player", 1 );
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break;
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}
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}
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t_door tomb_unitrigger_delete();
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trig_position.trigger = undefined;
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}
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watch_staff_ammo_reload()
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{
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// removed max ammo clip fill
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@ -6,6 +6,7 @@
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#include maps\mp\zm_alcatraz_utility;
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#include scripts\zm\replaced\zm_alcatraz_classic;
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#include scripts\zm\replaced\zm_alcatraz_craftables;
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#include scripts\zm\replaced\zm_alcatraz_gamemodes;
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#include scripts\zm\replaced\zm_alcatraz_utility;
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#include scripts\zm\replaced\zm_alcatraz_weap_quest;
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@ -19,6 +20,7 @@
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main()
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{
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replaceFunc(maps\mp\zm_alcatraz_classic::give_afterlife, scripts\zm\replaced\zm_alcatraz_classic::give_afterlife);
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replaceFunc(maps\mp\zm_alcatraz_craftables::include_key_craftable, scripts\zm\replaced\zm_alcatraz_craftables::include_key_craftable);
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replaceFunc(maps\mp\zm_alcatraz_gamemodes::init, scripts\zm\replaced\zm_alcatraz_gamemodes::init);
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replaceFunc(maps\mp\zm_alcatraz_utility::blundergat_upgrade_station, scripts\zm\replaced\zm_alcatraz_utility::blundergat_upgrade_station);
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replaceFunc(maps\mp\zm_alcatraz_weap_quest::grief_soul_catcher_state_manager, scripts\zm\replaced\zm_alcatraz_weap_quest::grief_soul_catcher_state_manager);
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@ -34,6 +34,7 @@ main()
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replaceFunc(maps\mp\zm_tomb_challenges::challenges_init, scripts\zm\replaced\zm_tomb_challenges::challenges_init);
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_control_thread, scripts\zm\replaced\zm_tomb_craftables::quadrotor_control_thread);
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replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_set_unavailable, scripts\zm\replaced\zm_tomb_craftables::quadrotor_set_unavailable);
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replaceFunc(maps\mp\zm_tomb_craftables::vinyl_add_pickup, scripts\zm\replaced\zm_tomb_craftables::vinyl_add_pickup);
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replaceFunc(maps\mp\zm_tomb_dig::increment_player_perk_purchase_limit, scripts\zm\replaced\zm_tomb_dig::increment_player_perk_purchase_limit);
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replaceFunc(maps\mp\zm_tomb_dig::dig_disconnect_watch, scripts\zm\replaced\zm_tomb_dig::dig_disconnect_watch);
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replaceFunc(maps\mp\zm_tomb_tank::players_on_tank_update, scripts\zm\replaced\zm_tomb_tank::players_on_tank_update);
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