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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-04 02:48:18 -05:00

Nuketown: add Grief

This commit is contained in:
Jbleezy
2024-01-14 03:25:00 -08:00
parent c1b98baab0
commit 717c91c6b6
10 changed files with 200 additions and 0 deletions

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#include clientscripts\mp\zm_nuked;
#include clientscripts\mp\_utility;
#include clientscripts\mp\zombies\_zm_weapons;
#include clientscripts\mp\zombies\_zm_utility;
#include clientscripts\mp\zm_nuked_ffotd;
#include clientscripts\mp\zm_nuked_fx;
#include clientscripts\mp\zm_nuked_amb;
#include clientscripts\mp\zm_nuked_standard;
#include clientscripts\mp\zombies\_zm;
#include clientscripts\mp\_sticky_grenade;
#include clientscripts\mp\zombies\_zm_weap_cymbal_monkey;
#include clientscripts\mp\zombies\_zm_weap_tazer_knuckles;
init_gamemodes()
{
add_map_gamemode("zstandard", undefined, undefined);
add_map_gamemode("zgrief", undefined, undefined);
add_map_location_gamemode("zstandard", "nuked", clientscripts\mp\zm_nuked_standard::precache, undefined, clientscripts\mp\zm_nuked_standard::main);
add_map_location_gamemode("zgrief", "nuked", clientscripts\mp\zm_nuked_standard::precache, undefined, clientscripts\mp\zm_nuked_standard::main);
}