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https://github.com/JezuzLizard/BO2-Reimagined.git
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Smoke Grenade: remove gibbing
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@ -1355,7 +1355,17 @@ actor_damage_override(inflictor, attacker, damage, flags, meansofdeath, weapon,
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{
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if (!is_true(self.is_brutus))
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{
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damage = level.zombie_health;
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if (is_true(self.real_willy_pete_damage))
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{
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self.real_willy_pete_damage = undefined;
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}
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else
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{
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// hack to make Smoke Grenade use MOD_UNKNOWN so zombies don't gib
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self.real_willy_pete_damage = 1;
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self dodamage(self.health, inflictor.origin, attacker, self, "none", "MOD_UNKNOWN", 0, weapon);
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return 0;
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}
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}
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}
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