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Decrease solo last stand pistol ammo

This commit is contained in:
Jbleezy
2023-04-13 23:31:48 -07:00
parent 4639e1bfe1
commit 746be798a0

View File

@ -1947,10 +1947,12 @@ last_stand_pistol_swap()
} }
} }
curclip = self getweaponammoclip(self.laststandpistol);
ammoclip = weaponclipsize( self.laststandpistol ); ammoclip = weaponclipsize( self.laststandpistol );
doubleclip = ammoclip * 2; doubleclip = ammoclip * 2;
if(weapondualwieldweaponname(self.laststandpistol) != "none") if(weapondualwieldweaponname(self.laststandpistol) != "none")
{ {
curclip += self getweaponammoclip(weapondualwieldweaponname(self.laststandpistol));
ammoclip += weaponclipsize(weapondualwieldweaponname(self.laststandpistol)); ammoclip += weaponclipsize(weapondualwieldweaponname(self.laststandpistol));
doubleclip = ammoclip; doubleclip = ammoclip;
} }
@ -1959,11 +1961,11 @@ last_stand_pistol_swap()
{ {
self._special_solo_pistol_swap = 0; self._special_solo_pistol_swap = 0;
self.hadpistol = 0; self.hadpistol = 0;
self setweaponammostock( self.laststandpistol, doubleclip ); self setweaponammostock( self.laststandpistol, doubleclip - curclip );
} }
else if ( flag( "solo_game" ) && self.laststandpistol == level.default_solo_laststandpistol ) else if ( flag( "solo_game" ) && self.laststandpistol == level.default_solo_laststandpistol )
{ {
self setweaponammostock(self.laststandpistol, doubleclip); self setweaponammostock(self.laststandpistol, doubleclip - curclip);
} }
else if ( self.laststandpistol == level.default_laststandpistol ) else if ( self.laststandpistol == level.default_laststandpistol )
{ {