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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Der Wunderfizz: moves to new location instantly
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@ -737,6 +737,7 @@
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* Mystery Box: uses the same trade weapon hint string as other maps
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* Der Wunderfizz: increased cost from 1500 to 2500
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* Der Wunderfizz: all perks have an equal chance of being obtained
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* Der Wunderfizz: moves to new location instantly
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* Rituals of the Ancients: spend points challenge reward changed from Double Tap perk to a random perk that the player does not have (perk does not change if reward is reopened)
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* Soul boxes: decreased number of souls to close from 30 to 20
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* Dig spots: decreased number of digs to obtain golden shovel from 30 to 20
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@ -9,6 +9,30 @@
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#include maps\mp\zombies\_zm_perks;
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#include maps\mp\zombies\_zm_perk_random;
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machine_selector()
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{
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while ( true )
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{
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level waittill( "random_perk_moving" );
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machines = getentarray( "random_perk_machine", "targetname" );
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if ( machines.size == 1 )
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{
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new_machine = machines[0];
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new_machine thread machine_think();
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continue;
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}
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do
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new_machine = machines[randomint( machines.size )];
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while ( new_machine == level.random_perk_start_machine );
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level.random_perk_start_machine = new_machine;
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new_machine thread machine_think();
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}
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}
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trigger_visible_to_player( player )
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{
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self setinvisibletoplayer( player );
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@ -78,6 +78,7 @@ main()
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replaceFunc(maps\mp\zombies\_zm_craftables::craftable_use_hold_think_internal, scripts\zm\replaced\_zm_craftables::craftable_use_hold_think_internal);
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replaceFunc(maps\mp\zombies\_zm_craftables::player_progress_bar_update, scripts\zm\replaced\_zm_craftables::player_progress_bar_update);
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replaceFunc(maps\mp\zombies\_zm_craftables::update_open_table_status, scripts\zm\replaced\_zm_craftables::update_open_table_status);
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replaceFunc(maps\mp\zombies\_zm_perk_random::machine_selector, scripts\zm\replaced\_zm_perk_random::machine_selector);
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replaceFunc(maps\mp\zombies\_zm_perk_random::trigger_visible_to_player, scripts\zm\replaced\_zm_perk_random::trigger_visible_to_player);
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replaceFunc(maps\mp\zombies\_zm_powerup_zombie_blood::zombie_blood_powerup, scripts\zm\replaced\_zm_powerup_zombie_blood::zombie_blood_powerup);
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replaceFunc(maps\mp\zombies\_zm_riotshield_tomb::doriotshielddeploy, scripts\zm\replaced\_zm_riotshield_tomb::doriotshielddeploy);
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