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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 23:27:57 -05:00
Time Bomb: fix being taken away if downed and revived with Monkey Bombs
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@ -40,6 +40,11 @@ jail_traversal_fix()
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}
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}
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time_bomb_takeaway()
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{
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// remove
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}
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spawned_life_triggers()
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{
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// remove
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@ -33,6 +33,7 @@ main()
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replaceFunc(maps\mp\zm_buried_gamemodes::init, scripts\zm\replaced\zm_buried_gamemodes::init);
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replaceFunc(maps\mp\zm_buried_gamemodes::buildbuildable, scripts\zm\replaced\zm_buried_gamemodes::buildbuildable);
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replaceFunc(maps\mp\zm_buried_ffotd::jail_traversal_fix, scripts\zm\replaced\zm_buried_ffotd::jail_traversal_fix);
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replaceFunc(maps\mp\zm_buried_ffotd::time_bomb_takeaway, scripts\zm\replaced\zm_buried_ffotd::time_bomb_takeaway);
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replaceFunc(maps\mp\zm_buried_ffotd::spawned_life_triggers, scripts\zm\replaced\zm_buried_ffotd::spawned_life_triggers);
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replaceFunc(maps\mp\zm_buried_fountain::transport_player_to_start_zone, scripts\zm\replaced\zm_buried_fountain::transport_player_to_start_zone);
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replaceFunc(maps\mp\zm_buried_sq::sq_metagame, scripts\zm\replaced\zm_buried_sq::sq_metagame);
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