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MOTD: fix afterlife weapon not being switched back to after afterlife revive dropped

This commit is contained in:
Jbleezy
2023-03-25 10:59:03 -07:00
parent 4250f4c2bb
commit 81bfa76e95
2 changed files with 9 additions and 3 deletions

View File

@ -174,16 +174,22 @@ laststand_clean_up_reviving_any( playerbeingrevived ) //checked changed to match
revive_give_back_weapons( gun ) revive_give_back_weapons( gun )
{ {
revive_tool = level.revive_tool;
if ( is_true( self.afterlife ) )
{
revive_tool = level.afterlife_revive_tool;
}
cur_wep = self getCurrentWeapon(); cur_wep = self getCurrentWeapon();
self takeweapon( level.revive_tool ); self takeweapon( revive_tool );
if ( self maps\mp\zombies\_zm_laststand::player_is_in_laststand() ) if ( self maps\mp\zombies\_zm_laststand::player_is_in_laststand() )
{ {
return; return;
} }
if (cur_wep != level.revive_tool) if (cur_wep != revive_tool)
{ {
return; return;
} }

View File

@ -2631,7 +2631,7 @@ race_check_for_kills()
self waittill("zom_kill", zombie); self waittill("zom_kill", zombie);
amount = 1; amount = 1;
if (zombie.animname == "brutus_zombie") if (is_true(zombie.is_brutus))
{ {
amount = 10; amount = 10;
} }