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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-26 23:20:34 -05:00
Add ability to switch to melee weapon
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@ -58,6 +58,7 @@
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* Removed hint when player is first attacked on solo
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## Weapons
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* Switch to melee weapon by pressing the new melee weapon button (same button as the Maxis Drone on Origins)
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### AN-94
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* Increased weapon cost from 1200 to 1500
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@ -85,7 +85,7 @@ onplayerspawned()
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self thread fall_velocity_check();
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//self thread remove_fast_melee(); // Removed until melee weapon can be added
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self thread melee_weapon_switch_watcher();
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self thread solo_lives_fix();
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@ -1731,6 +1731,74 @@ fall_velocity_check()
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}
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}
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melee_weapon_switch_watcher()
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{
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self endon("disconnect");
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self thread melee_weapon_disable_weapon_trading();
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prev_wep = undefined;
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while(1)
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{
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melee_wep = self get_player_melee_weapon();
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curr_wep = self getCurrentWeapon();
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if(self actionSlotTwoButtonPressed() && !self hasWeapon("equip_dieseldrone_zm"))
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{
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if(curr_wep != melee_wep)
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{
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prev_wep = curr_wep;
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self switchToWeapon(melee_wep);
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}
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else
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{
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if(isDefined(prev_wep) && self hasWeapon(prev_wep))
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{
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self switchToWeapon(prev_wep);
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}
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else
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{
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self switchToWeapon(self getWeaponsListPrimaries()[0]);
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}
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prev_wep = undefined;
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}
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self waittill("weapon_change");
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}
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wait 0.05;
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}
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}
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melee_weapon_disable_weapon_trading()
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{
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self endon("disconnect");
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while(1)
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{
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melee_wep = self get_player_melee_weapon();
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curr_wep = self getCurrentWeapon();
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if(curr_wep == melee_wep && self getWeaponsListPrimaries().size >= 1)
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{
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self.is_drinking = 1;
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while(curr_wep == melee_wep && self getWeaponsListPrimaries().size >= 1)
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{
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melee_wep = self get_player_melee_weapon();
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curr_wep = self getCurrentWeapon();
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wait 0.05;
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}
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self.is_drinking = 0;
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}
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wait 0.05;
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}
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}
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remove_fast_melee()
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{
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self endon("disconnect");
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