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https://github.com/JezuzLizard/BO2-Reimagined.git
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Maze: fix being able to get on top of added collision
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@ -242,6 +242,7 @@ disable_player_spawn_locations()
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disable_mansion()
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{
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// left
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model = spawn( "script_model", (3386.42, 548.859, 239.727));
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model.angles = (0, -90, 0);
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model setmodel("p6_zm_bu_sloth_blocker_medium");
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@ -249,10 +250,11 @@ disable_mansion()
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model.angles = (0, 90, 0);
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model setmodel("collision_clip_wall_128x128x10");
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model = spawn( "script_model", (3490.37, 1045.68, 56.6861));
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// right
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model = spawn( "script_model", (3476.37, 1045.68, 56.6861));
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model.angles = (0, -96, 8);
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model setmodel("p6_zm_bu_sloth_blocker_medium");
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model = spawn( "script_model", (3364.03, 1123.32, 51.4592));
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model.angles = (0, 0, 0);
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model = spawn( "script_model", (3332.03, 1123.32, 51.4592));
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model.angles = (-15, 0, 0);
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model setmodel("collision_clip_256x256x256");
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}
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