mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 15:17:57 -05:00
Meat: check for life and kill brushes
Buried: remove life brush below Maze Staircase
This commit is contained in:
@ -192,7 +192,6 @@ main()
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flag_set("mansion_door1");
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level.zones["zone_mansion"].is_enabled = 0;
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maps\mp\zombies\_zm::spawn_kill_brush( (4919, 575, -511), 128, 300 );
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maps\mp\zombies\_zm::spawn_kill_brush( (6751, 568, -785), 256, 400 );
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init_wallbuys();
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init_barriers();
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disable_player_spawn_locations();
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@ -101,4 +101,50 @@ create_zombie_point_of_interest_attractor_positions( num_attract_dists, diff_per
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self notify( "attractor_positions_generated" );
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level notify( "attractor_positions_generated" );
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}
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}
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check_point_in_life_brush( origin )
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{
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life_brushes = getentarray( "life_brush", "script_noteworthy" );
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if ( !isdefined( life_brushes ) )
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return false;
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check_model = spawn( "script_model", origin + vectorscale( ( 0, 0, 1 ), 40.0 ) );
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valid_point = 0;
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for ( i = 0; i < life_brushes.size; i++ )
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{
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if ( check_model istouching( life_brushes[i] ) )
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{
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valid_point = 1;
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break;
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}
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}
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check_model delete();
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return valid_point;
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}
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check_point_in_kill_brush( origin )
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{
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kill_brushes = getentarray( "kill_brush", "script_noteworthy" );
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if ( !isdefined( kill_brushes ) )
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return false;
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check_model = spawn( "script_model", origin + vectorscale( ( 0, 0, 1 ), 40.0 ) );
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valid_point = 0;
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for ( i = 0; i < kill_brushes.size; i++ )
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{
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if ( check_model istouching( kill_brushes[i] ) )
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{
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valid_point = 1;
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break;
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}
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}
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check_model delete();
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return valid_point;
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}
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@ -115,15 +115,15 @@ meat_bounce_override( pos, normal, ent, bounce )
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return;
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}
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valid_poi = check_point_in_enabled_zone( pos, undefined, undefined );
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(pos) || (check_point_in_enabled_zone(pos) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(pos));
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if ( valid_poi )
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if (valid_drop)
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{
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self hide();
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop( "meat_stink", self.origin );
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level.meat_powerup = maps\mp\zombies\_zm_powerups::specific_powerup_drop( "meat_stink", pos );
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}
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else
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{
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@ -149,7 +149,7 @@ meat_stink( who )
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{
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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valid_drop = check_point_in_enabled_zone( who.origin, undefined, undefined );
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(who.origin) || (check_point_in_enabled_zone(who.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(who.origin));
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if (valid_drop)
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{
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@ -316,7 +316,7 @@ meat_stink_cleanup_on_downed()
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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valid_drop = check_point_in_enabled_zone( self.origin, undefined, undefined );
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valid_drop = scripts\zm\replaced\_zm_utility::check_point_in_life_brush(self.origin) || (check_point_in_enabled_zone(self.origin) && !scripts\zm\replaced\_zm_utility::check_point_in_kill_brush(self.origin));
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if (valid_drop)
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{
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13
scripts/zm/replaced/zm_buried_ffotd.gsc
Normal file
13
scripts/zm/replaced/zm_buried_ffotd.gsc
Normal file
@ -0,0 +1,13 @@
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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#include maps\mp\zombies\_zm_zonemgr;
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#include maps\mp\zm_buried;
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#include maps\mp\gametypes_zm\_zm_gametype;
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#include maps\mp\zombies\_zm;
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#include maps\mp\zm_buried_ffotd;
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spawned_life_triggers()
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{
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// remove
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}
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@ -3,6 +3,7 @@
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#include maps\mp\zombies\_zm_utility;
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#include scripts\zm\replaced\zm_buried_gamemodes;
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#include scripts\zm\replaced\zm_buried_ffotd;
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#include scripts\zm\replaced\_zm_buildables_pooled;
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#include scripts\zm\replaced\_zm_equip_subwoofer;
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#include scripts\zm\replaced\_zm_equip_springpad;
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@ -20,6 +21,7 @@ main()
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replaceFunc(maps\mp\zm_buried_sq::navcomputer_waitfor_navcard, scripts\zm\replaced\_zm_sq::navcomputer_waitfor_navcard);
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replaceFunc(maps\mp\zm_buried_gamemodes::init, scripts\zm\replaced\zm_buried_gamemodes::init);
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replaceFunc(maps\mp\zm_buried_gamemodes::buildbuildable, scripts\zm\replaced\zm_buried_gamemodes::buildbuildable);
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replaceFunc(maps\mp\zm_buried_ffotd::spawned_life_triggers, scripts\zm\replaced\zm_buried_ffotd::spawned_life_triggers);
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replaceFunc(maps\mp\zombies\_zm_buildables_pooled::add_buildable_to_pool, scripts\zm\replaced\_zm_buildables_pooled::add_buildable_to_pool);
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replaceFunc(maps\mp\zombies\_zm_buildables_pooled::randomize_pooled_buildables, scripts\zm\replaced\_zm_buildables_pooled::randomize_pooled_buildables);
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replaceFunc(maps\mp\zombies\_zm_equip_subwoofer::startsubwooferdecay, scripts\zm\replaced\_zm_equip_subwoofer::startsubwooferdecay);
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