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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Change "None" to &"MPUI_NONE"

This commit is contained in:
Jbleezy 2023-12-31 02:53:36 -08:00
parent f7535a4da2
commit 8a82a89d9a
2 changed files with 1 additions and 2 deletions

View File

@ -1682,7 +1682,6 @@ weapon_changes()
if (!isdefined(level.zombie_weapons["ballista_zm"]))
{
level._effect["rottweil72_zm_fx"] = loadfx( "maps/zombie/fx_zmb_wall_buy_ballista" );
include_weapon( "ballista_zm", 0 );
include_weapon( "ballista_upgraded_zm", 0 );
add_zombie_weapon( "ballista_zm", "ballista_upgraded_zm", &"ZMWEAPON_BALLISTA_WALLBUY", 500, "wpck_snipe", "", undefined, 1 );

View File

@ -59,7 +59,7 @@ show_current_weapon(player)
num = player getentitynumber();
displayname = "None";
displayname = &"MPUI_NONE";
if (player wl_has_stored_weapondata())
{