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https://github.com/JezuzLizard/BO2-Reimagined.git
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Containment: half-rate score when contested
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@ -2210,6 +2210,7 @@ containment_think()
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}
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}
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obj_time = 1000;
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held_time = [];
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held_time["axis"] = undefined;
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held_time["allies"] = undefined;
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@ -2302,6 +2303,7 @@ containment_think()
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if(held_prev != "cont")
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{
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obj_time = 2000;
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held_time["axis"] = getTime();
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held_time["allies"] = getTime();
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held_prev = "cont";
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@ -2335,6 +2337,7 @@ containment_think()
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if(held_prev != "axis")
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{
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obj_time = 1000;
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if(held_prev != "cont")
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{
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held_time["axis"] = getTime();
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@ -2359,6 +2362,7 @@ containment_think()
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if(held_prev != "allies")
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{
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obj_time = 1000;
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if(held_prev != "cont")
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{
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held_time["allies"] = getTime();
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@ -2391,7 +2395,7 @@ containment_think()
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if(isDefined(held_time["axis"]))
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{
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if((getTime() - held_time["axis"]) >= 1000)
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if((getTime() - held_time["axis"]) >= obj_time)
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{
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held_time["axis"] = getTime();
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@ -2404,7 +2408,7 @@ containment_think()
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if(isDefined(held_time["allies"]))
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{
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if((getTime() - held_time["allies"]) >= 1000)
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if((getTime() - held_time["allies"]) >= obj_time)
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{
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held_time["allies"] = getTime();
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