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Nuketown: fix crash
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@ -10,7 +10,7 @@
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init_item_meat(gametype)
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{
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if (level.script == "zm_prison")
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if (getdvar("mapname") == "zm_prison")
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{
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set_gamemode_var_once("item_meat_name", "item_head_zm");
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set_gamemode_var_once("item_meat_model", "t6_wpn_zmb_severedhead_world");
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