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https://github.com/JezuzLizard/BO2-Reimagined.git
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Nuketown: fix crash
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parent
d08f180e0b
commit
966a819354
@ -10,7 +10,7 @@
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init_item_meat(gametype)
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init_item_meat(gametype)
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{
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{
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if (level.script == "zm_prison")
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if (getdvar("mapname") == "zm_prison")
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{
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{
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set_gamemode_var_once("item_meat_name", "item_head_zm");
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set_gamemode_var_once("item_meat_name", "item_head_zm");
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set_gamemode_var_once("item_meat_model", "t6_wpn_zmb_severedhead_world");
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set_gamemode_var_once("item_meat_model", "t6_wpn_zmb_severedhead_world");
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@ -48,7 +48,7 @@ give_team_characters()
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else
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else
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{
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{
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self setmodel("c_zom_player_cdc_fb");
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self setmodel("c_zom_player_cdc_fb");
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self setviewmodel("c_zom_hazmat_viewhands");
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self setviewmodel("c_zom_hazmat_viewhands_light");
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self.characterindex = 1;
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self.characterindex = 1;
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}
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}
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}
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}
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@ -78,7 +78,7 @@ give_team_characters()
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self setmodel("c_zom_player_cdc_fb");
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self setmodel("c_zom_player_cdc_fb");
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self.voice = "american";
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self.voice = "american";
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self.skeleton = "base";
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self.skeleton = "base";
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self setviewmodel("c_zom_hazmat_viewhands");
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self setviewmodel("c_zom_hazmat_viewhands_light");
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self.characterindex = 1;
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self.characterindex = 1;
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break;
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break;
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}
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}
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