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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Nuketown: fix crash

This commit is contained in:
Jbleezy 2024-01-14 15:30:45 -08:00
parent d08f180e0b
commit 966a819354
2 changed files with 3 additions and 3 deletions

View File

@ -10,7 +10,7 @@
init_item_meat(gametype) init_item_meat(gametype)
{ {
if (level.script == "zm_prison") if (getdvar("mapname") == "zm_prison")
{ {
set_gamemode_var_once("item_meat_name", "item_head_zm"); set_gamemode_var_once("item_meat_name", "item_head_zm");
set_gamemode_var_once("item_meat_model", "t6_wpn_zmb_severedhead_world"); set_gamemode_var_once("item_meat_model", "t6_wpn_zmb_severedhead_world");

View File

@ -48,7 +48,7 @@ give_team_characters()
else else
{ {
self setmodel("c_zom_player_cdc_fb"); self setmodel("c_zom_player_cdc_fb");
self setviewmodel("c_zom_hazmat_viewhands"); self setviewmodel("c_zom_hazmat_viewhands_light");
self.characterindex = 1; self.characterindex = 1;
} }
} }
@ -78,7 +78,7 @@ give_team_characters()
self setmodel("c_zom_player_cdc_fb"); self setmodel("c_zom_player_cdc_fb");
self.voice = "american"; self.voice = "american";
self.skeleton = "base"; self.skeleton = "base";
self setviewmodel("c_zom_hazmat_viewhands"); self setviewmodel("c_zom_hazmat_viewhands_light");
self.characterindex = 1; self.characterindex = 1;
break; break;
} }