mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-10 07:08:06 -05:00
Fix errors due to Grief scripts loading on all gametypes
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@ -44,7 +44,7 @@ meat_stink_player( who )
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players = get_players();
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foreach ( player in players )
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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player thread [[level.zgrief_meat_stink_player_cleanup]]();
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if ( player != who )
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{
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player.ignoreme = 1;
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@ -59,12 +59,12 @@ meat_stink_player( who )
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player iprintln("^9" + who.name + " has the meat");
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}
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}
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who thread maps\mp\gametypes_zm\zgrief::meat_stink_player_create();
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who thread [[level.zgrief_meat_stink_player_create]]();
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who waittill_any_or_timeout( 30, "disconnect", "player_downed", "bled_out" );
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players = get_players();
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foreach ( player in players )
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{
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player thread maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup();
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player thread [[level.zgrief_meat_stink_player_cleanup]]();
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player.ignoreme = 0;
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}
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}
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@ -9,8 +9,6 @@
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#include scripts\zm\replaced\_zm_game_module;
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#include scripts\zm\replaced\_zm_gametype;
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#include scripts\zm\replaced\_zm_blockers;
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#include scripts\zm\replaced\zgrief;
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#include scripts\zm\replaced\zmeat;
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main()
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{
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@ -26,11 +24,6 @@ main()
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replaceFunc(maps\mp\zombies\_zm_audio_announcer::playleaderdialogonplayer, scripts\zm\replaced\_zm_audio_announcer::playleaderdialogonplayer);
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replaceFunc(maps\mp\zombies\_zm_game_module::wait_for_team_death_and_round_end, scripts\zm\replaced\_zm_game_module::wait_for_team_death_and_round_end);
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replaceFunc(maps\mp\zombies\_zm_blockers::handle_post_board_repair_rewards, scripts\zm\replaced\_zm_blockers::handle_post_board_repair_rewards);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
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replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
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replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
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replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
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}
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init()
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@ -720,7 +713,7 @@ grief_onplayerconnect()
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self thread on_player_revived();
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self thread headstomp_watcher();
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self thread smoke_grenade_cluster_watcher();
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self thread maps\mp\gametypes_zm\zmeat::create_item_meat_watcher();
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self thread [[level.zmeat_create_item_meat_watcher]]();
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self.killsconfirmed = 0;
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if(level.scr_zm_ui_gametype_obj == "zgrief" || level.scr_zm_ui_gametype_obj == "zcontainment")
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@ -7,6 +7,8 @@
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#include scripts\zm\replaced\_zm_equip_subwoofer;
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#include scripts\zm\replaced\_zm_banking;
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#include scripts\zm\replaced\_zm_weap_slowgun;
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#include scripts\zm\replaced\zgrief;
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#include scripts\zm\replaced\zmeat;
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main()
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{
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@ -21,6 +23,11 @@ main()
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replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_box, scripts\zm\replaced\_zm_banking::bank_deposit_box);
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replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_unitrigger, scripts\zm\replaced\_zm_banking::bank_deposit_unitrigger);
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replaceFunc(maps\mp\zombies\_zm_banking::bank_withdraw_unitrigger, scripts\zm\replaced\_zm_banking::bank_withdraw_unitrigger);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
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replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
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replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
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replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
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}
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init()
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@ -28,6 +35,8 @@ init()
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::buried_special_weapon_magicbox_check;
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level._is_player_in_zombie_stink = maps\mp\zombies\_zm_perk_vulture::_is_player_in_zombie_stink;
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level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
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level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
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if(is_gametype_active("zgrief"))
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{
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@ -6,6 +6,8 @@
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#include scripts\zm\replaced\zm_alcatraz_classic;
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#include scripts\zm\replaced\_zm_afterlife;
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#include scripts\zm\replaced\_zm_ai_brutus;
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#include scripts\zm\replaced\zgrief;
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#include scripts\zm\replaced\zmeat;
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main()
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{
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@ -14,6 +16,11 @@ main()
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replaceFunc(maps\mp\zombies\_zm_ai_brutus::brutus_spawn, scripts\zm\replaced\_zm_ai_brutus::brutus_spawn);
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replaceFunc(maps\mp\zombies\_zm_ai_brutus::brutus_health_increases, scripts\zm\replaced\_zm_ai_brutus::brutus_health_increases);
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replaceFunc(maps\mp\zombies\_zm_ai_brutus::brutus_cleanup_at_end_of_grief_round, scripts\zm\replaced\_zm_ai_brutus::brutus_cleanup_at_end_of_grief_round);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
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replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
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replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
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replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
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}
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init()
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@ -21,6 +28,8 @@ init()
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::check_for_special_weapon_limit_exist;
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level.round_prestart_func = scripts\zm\replaced\_zm_afterlife::afterlife_start_zombie_logic;
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level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
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level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
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remove_acid_trap_player_spawn();
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@ -10,6 +10,8 @@
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#include scripts\zm\replaced\_zm_equip_electrictrap;
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#include scripts\zm\replaced\_zm_equip_turret;
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#include scripts\zm\replaced\_zm_banking;
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#include scripts\zm\replaced\zgrief;
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#include scripts\zm\replaced\zmeat;
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main()
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{
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@ -30,6 +32,11 @@ main()
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replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_box, scripts\zm\replaced\_zm_banking::bank_deposit_box);
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replaceFunc(maps\mp\zombies\_zm_banking::bank_deposit_unitrigger, scripts\zm\replaced\_zm_banking::bank_deposit_unitrigger);
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replaceFunc(maps\mp\zombies\_zm_banking::bank_withdraw_unitrigger, scripts\zm\replaced\_zm_banking::bank_withdraw_unitrigger);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_on_ground, scripts\zm\replaced\zgrief::meat_stink_on_ground);
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replaceFunc(maps\mp\gametypes_zm\zgrief::meat_stink_player, scripts\zm\replaced\zgrief::meat_stink_player);
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replaceFunc(maps\mp\gametypes_zm\zmeat::item_meat_watch_trigger, scripts\zm\replaced\zmeat::item_meat_watch_trigger);
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replaceFunc(maps\mp\gametypes_zm\zmeat::kick_meat_monitor, scripts\zm\replaced\zmeat::kick_meat_monitor);
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replaceFunc(maps\mp\gametypes_zm\zmeat::last_stand_meat_nudge, scripts\zm\replaced\zmeat::last_stand_meat_nudge);
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include_weapons_grief();
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}
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@ -39,6 +46,9 @@ init()
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::transit_special_weapon_magicbox_check;
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level.grenade_safe_to_bounce = ::grenade_safe_to_bounce;
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level.zgrief_meat_stink_player_create = maps\mp\gametypes_zm\zgrief::meat_stink_player_create;
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level.zgrief_meat_stink_player_cleanup = maps\mp\gametypes_zm\zgrief::meat_stink_player_cleanup;
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level.zmeat_create_item_meat_watcher = maps\mp\gametypes_zm\zmeat::create_item_meat_watcher;
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screecher_spawner_changes();
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zombie_spawn_location_changes();
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