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Tombstone: powerup waypoint no longer shows offscreen
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@ -3429,7 +3429,8 @@ tombstone_waypoint()
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hud.color = (0.5, 0.5, 0.5);
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hud.hidewheninmenu = 1;
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hud.fadewhentargeted = 1;
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hud setWaypoint(1, "specialty_tombstone_zombies");
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hud setShader("specialty_tombstone_zombies", 8, 8);
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hud setWaypoint(1);
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self waittill_any("tombstone_grabbed", "tombstone_timedout");
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