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Arthur: wait until after eat anim to start active timer

This commit is contained in:
Jbleezy
2023-04-02 15:22:43 -07:00
parent 44da7e2f80
commit a36769e9f0
2 changed files with 8 additions and 1 deletions

View File

@ -363,6 +363,11 @@ sloth_trap()
level.sloth maps\mp\zombies\_zm_ai_sloth::sloth_set_state( "eat", who );
while (level.sloth.state == "eat")
{
wait 0.05;
}
wait 30;
level.sloth maps\mp\zombies\_zm_ai_sloth::sloth_set_state( "jail_run", 0 );