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Set party_solo dvar to 0 when leaving private match lobby
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@ -445,6 +445,7 @@ CoD.PrivateGameLobby.LeaveLobby_Project_Zombie_After_Animation = function(Privat
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end
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CoD.PrivateGameLobby.LeaveLobby_Project_Zombie = function(PrivateGameLobbyWidget, ClientInstance)
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CoD.PrivateGameLobby.LeaveLobby_Project_Zombie = function(PrivateGameLobbyWidget, ClientInstance)
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Engine.SetDvar("party_solo", 0)
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PrivateGameLobbyWidget.leaveType = ClientInstance.name
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PrivateGameLobbyWidget.leaveType = ClientInstance.name
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CoD.GameGlobeZombie.gameGlobe.currentMenu = PrivateGameLobbyWidget
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CoD.GameGlobeZombie.gameGlobe.currentMenu = PrivateGameLobbyWidget
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if PrivateGameLobbyWidget.menuName == "TheaterLobby" then
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if PrivateGameLobbyWidget.menuName == "TheaterLobby" then
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