mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-11 23:57:59 -05:00
Make all progress bars update client side
This commit is contained in:
@ -20,6 +20,7 @@
|
|||||||
#include scripts\zm\replaced\_zm_weapons;
|
#include scripts\zm\replaced\_zm_weapons;
|
||||||
#include scripts\zm\replaced\_zm_magicbox;
|
#include scripts\zm\replaced\_zm_magicbox;
|
||||||
#include scripts\zm\replaced\_zm_perks;
|
#include scripts\zm\replaced\_zm_perks;
|
||||||
|
#include scripts\zm\replaced\_zm_buildables;
|
||||||
#include scripts\zm\replaced\_zm_power;
|
#include scripts\zm\replaced\_zm_power;
|
||||||
#include scripts\zm\replaced\_zm_powerups;
|
#include scripts\zm\replaced\_zm_powerups;
|
||||||
#include scripts\zm\replaced\_zm_pers_upgrades;
|
#include scripts\zm\replaced\_zm_pers_upgrades;
|
||||||
@ -104,6 +105,7 @@ main()
|
|||||||
replaceFunc(maps\mp\zombies\_zm_perks::check_player_has_perk, scripts\zm\replaced\_zm_perks::check_player_has_perk);
|
replaceFunc(maps\mp\zombies\_zm_perks::check_player_has_perk, scripts\zm\replaced\_zm_perks::check_player_has_perk);
|
||||||
replaceFunc(maps\mp\zombies\_zm_perks::perk_pause, scripts\zm\replaced\_zm_perks::perk_pause);
|
replaceFunc(maps\mp\zombies\_zm_perks::perk_pause, scripts\zm\replaced\_zm_perks::perk_pause);
|
||||||
replaceFunc(maps\mp\zombies\_zm_perks::perk_unpause, scripts\zm\replaced\_zm_perks::perk_unpause);
|
replaceFunc(maps\mp\zombies\_zm_perks::perk_unpause, scripts\zm\replaced\_zm_perks::perk_unpause);
|
||||||
|
replaceFunc(maps\mp\zombies\_zm_buildables::player_progress_bar_update, scripts\zm\replaced\_zm_buildables::player_progress_bar_update);
|
||||||
replaceFunc(maps\mp\zombies\_zm_power::standard_powered_items, scripts\zm\replaced\_zm_power::standard_powered_items);
|
replaceFunc(maps\mp\zombies\_zm_power::standard_powered_items, scripts\zm\replaced\_zm_power::standard_powered_items);
|
||||||
replaceFunc(maps\mp\zombies\_zm_powerups::powerup_drop, scripts\zm\replaced\_zm_powerups::powerup_drop);
|
replaceFunc(maps\mp\zombies\_zm_powerups::powerup_drop, scripts\zm\replaced\_zm_powerups::powerup_drop);
|
||||||
replaceFunc(maps\mp\zombies\_zm_powerups::get_next_powerup, scripts\zm\replaced\_zm_powerups::get_next_powerup);
|
replaceFunc(maps\mp\zombies\_zm_powerups::get_next_powerup, scripts\zm\replaced\_zm_powerups::get_next_powerup);
|
||||||
|
@ -144,4 +144,71 @@ special_round_end()
|
|||||||
|
|
||||||
clean_up_special_round();
|
clean_up_special_round();
|
||||||
flag_clear( "sq_tpo_special_round_active" );
|
flag_clear( "sq_tpo_special_round_active" );
|
||||||
|
}
|
||||||
|
|
||||||
|
promote_to_corpse_model( str_model )
|
||||||
|
{
|
||||||
|
v_spawn_point = groundtrace( self.origin + vectorscale( ( 0, 0, 1 ), 10.0 ), self.origin + vectorscale( ( 0, 0, -1 ), 300.0 ), 0, undefined )["position"];
|
||||||
|
self.corpse_model = spawn( "script_model", v_spawn_point );
|
||||||
|
self.corpse_model.angles = self.angles;
|
||||||
|
self.corpse_model setmodel( str_model );
|
||||||
|
self.corpse_model.targetname = "sq_tpo_corpse_model";
|
||||||
|
self _pose_corpse();
|
||||||
|
self.corpse_model.unitrigger = setup_unitrigger( &"ZM_BURIED_SQ_SCH", ::unitrigger_think );
|
||||||
|
}
|
||||||
|
|
||||||
|
unitrigger_think()
|
||||||
|
{
|
||||||
|
self endon( "kill_trigger" );
|
||||||
|
self thread unitrigger_killed();
|
||||||
|
b_trigger_used = 0;
|
||||||
|
|
||||||
|
while ( !b_trigger_used )
|
||||||
|
{
|
||||||
|
self waittill( "trigger", player );
|
||||||
|
|
||||||
|
b_progress_bar_done = 0;
|
||||||
|
n_frame_count = 0;
|
||||||
|
|
||||||
|
while ( player usebuttonpressed() && !b_progress_bar_done )
|
||||||
|
{
|
||||||
|
if ( !isdefined( self.progress_bar ) )
|
||||||
|
{
|
||||||
|
self.progress_bar = player createprimaryprogressbar();
|
||||||
|
self.progress_bar updatebar( 0.01, 1 / 1.5 );
|
||||||
|
self.progress_bar_text = player createprimaryprogressbartext();
|
||||||
|
self.progress_bar_text settext( &"ZM_BURIED_SQ_SEARCHING" );
|
||||||
|
self thread _kill_progress_bar();
|
||||||
|
}
|
||||||
|
|
||||||
|
n_progress_amount = n_frame_count / 30.0;
|
||||||
|
n_frame_count++;
|
||||||
|
|
||||||
|
if ( n_progress_amount == 1 )
|
||||||
|
b_progress_bar_done = 1;
|
||||||
|
|
||||||
|
wait 0.05;
|
||||||
|
}
|
||||||
|
|
||||||
|
self _delete_progress_bar();
|
||||||
|
|
||||||
|
if ( b_progress_bar_done )
|
||||||
|
b_trigger_used = 1;
|
||||||
|
}
|
||||||
|
|
||||||
|
if ( b_progress_bar_done )
|
||||||
|
{
|
||||||
|
self.stub.hint_string = "";
|
||||||
|
self sethintstring( self.stub.hint_string );
|
||||||
|
|
||||||
|
if ( item_is_on_corpse() )
|
||||||
|
{
|
||||||
|
iprintlnbold( &"ZM_BURIED_SQ_FND" );
|
||||||
|
player give_player_sq_tpo_switch();
|
||||||
|
}
|
||||||
|
else
|
||||||
|
iprintlnbold( &"ZM_BURIED_SQ_NFND" );
|
||||||
|
|
||||||
|
self thread maps\mp\zombies\_zm_unitrigger::unregister_unitrigger( self.stub );
|
||||||
|
}
|
||||||
}
|
}
|
@ -44,6 +44,7 @@ main()
|
|||||||
replaceFunc(maps\mp\zm_buried_sq_bt::stage_vo_watch_guillotine, scripts\zm\replaced\zm_buried_sq_bt::stage_vo_watch_guillotine);
|
replaceFunc(maps\mp\zm_buried_sq_bt::stage_vo_watch_guillotine, scripts\zm\replaced\zm_buried_sq_bt::stage_vo_watch_guillotine);
|
||||||
replaceFunc(maps\mp\zm_buried_sq_ts::ts_sign_damage_watch, scripts\zm\replaced\zm_buried_sq_ts::ts_sign_damage_watch);
|
replaceFunc(maps\mp\zm_buried_sq_ts::ts_sign_damage_watch, scripts\zm\replaced\zm_buried_sq_ts::ts_sign_damage_watch);
|
||||||
replaceFunc(maps\mp\zm_buried_sq_tpo::init, scripts\zm\replaced\zm_buried_sq_tpo::init);
|
replaceFunc(maps\mp\zm_buried_sq_tpo::init, scripts\zm\replaced\zm_buried_sq_tpo::init);
|
||||||
|
replaceFunc(maps\mp\zm_buried_sq_tpo::promote_to_corpse_model, scripts\zm\replaced\zm_buried_sq_tpo::promote_to_corpse_model);
|
||||||
replaceFunc(maps\mp\zm_buried_sq_ip::init, scripts\zm\replaced\zm_buried_sq_ip::init);
|
replaceFunc(maps\mp\zm_buried_sq_ip::init, scripts\zm\replaced\zm_buried_sq_ip::init);
|
||||||
replaceFunc(maps\mp\zm_buried_sq_ows::ows_targets_start, scripts\zm\replaced\zm_buried_sq_ows::ows_targets_start);
|
replaceFunc(maps\mp\zm_buried_sq_ows::ows_targets_start, scripts\zm\replaced\zm_buried_sq_ows::ows_targets_start);
|
||||||
replaceFunc(maps\mp\zm_buried_distance_tracking::delete_zombie_noone_looking, scripts\zm\replaced\zm_buried_distance_tracking::delete_zombie_noone_looking);
|
replaceFunc(maps\mp\zm_buried_distance_tracking::delete_zombie_noone_looking, scripts\zm\replaced\zm_buried_distance_tracking::delete_zombie_noone_looking);
|
||||||
|
Reference in New Issue
Block a user