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https://github.com/JezuzLizard/BO2-Reimagined.git
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Tranzit: lava destroys grenades instantly
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@ -189,8 +189,9 @@
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## Maps
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## Maps
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### Tranzit
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### Tranzit
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* Lava in starting area activates after the power is on
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* Any door that requires a Turbine to open is automatically open whenever the power is on
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* Any door that requires a Turbine to open is automatically open whenever the power is on
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* Lava in starting area activates after the power is on
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* Lava destroys grenades instantly
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* Power switch automatically crafted
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* Power switch automatically crafted
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* Pack-a-Punch automatically crafted
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* Pack-a-Punch automatically crafted
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* Navcard table automatically crafted
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* Navcard table automatically crafted
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@ -6,6 +6,7 @@
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#include scripts/zm/replaced/_zm;
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#include scripts/zm/replaced/_zm;
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#include scripts/zm/replaced/_zm_playerhealth;
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#include scripts/zm/replaced/_zm_playerhealth;
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#include scripts/zm/replaced/_zm_utility;
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#include scripts/zm/replaced/_zm_utility;
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#include scripts/zm/replaced/_zm_weapons;
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#include scripts/zm/replaced/_zm_powerups;
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#include scripts/zm/replaced/_zm_powerups;
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#include scripts/zm/replaced/_zm_equipment;
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#include scripts/zm/replaced/_zm_equipment;
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#include scripts/zm/replaced/_zm_ai_basic;
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#include scripts/zm/replaced/_zm_ai_basic;
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@ -18,6 +19,7 @@ main()
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replaceFunc(maps/mp/zombies/_zm_playerhealth::playerhealthregen, scripts/zm/replaced/_zm_playerhealth::playerhealthregen);
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replaceFunc(maps/mp/zombies/_zm_playerhealth::playerhealthregen, scripts/zm/replaced/_zm_playerhealth::playerhealthregen);
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replaceFunc(maps/mp/zombies/_zm_utility::track_players_intersection_tracker, scripts/zm/replaced/_zm_utility::track_players_intersection_tracker);
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replaceFunc(maps/mp/zombies/_zm_utility::track_players_intersection_tracker, scripts/zm/replaced/_zm_utility::track_players_intersection_tracker);
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replaceFunc(maps/mp/zombies/_zm_utility::is_headshot, scripts/zm/replaced/_zm_utility::is_headshot);
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replaceFunc(maps/mp/zombies/_zm_utility::is_headshot, scripts/zm/replaced/_zm_utility::is_headshot);
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replaceFunc(maps/mp/zombies/_zm_weapons::makegrenadedudanddestroy, scripts/zm/replaced/_zm_weapons::makegrenadedudanddestroy);
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replaceFunc(maps/mp/zombies/_zm_powerups::nuke_powerup, scripts/zm/replaced/_zm_powerups::nuke_powerup);
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replaceFunc(maps/mp/zombies/_zm_powerups::nuke_powerup, scripts/zm/replaced/_zm_powerups::nuke_powerup);
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replaceFunc(maps/mp/zombies/_zm_equipment::placed_equipment_think, scripts/zm/replaced/_zm_equipment::placed_equipment_think);
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replaceFunc(maps/mp/zombies/_zm_equipment::placed_equipment_think, scripts/zm/replaced/_zm_equipment::placed_equipment_think);
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replaceFunc(maps/mp/zombies/_zm_ai_basic::inert_wakeup, scripts/zm/replaced/_zm_ai_basic::inert_wakeup);
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replaceFunc(maps/mp/zombies/_zm_ai_basic::inert_wakeup, scripts/zm/replaced/_zm_ai_basic::inert_wakeup);
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16
scripts/zm/replaced/_zm_weapons.gsc
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16
scripts/zm/replaced/_zm_weapons.gsc
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@ -0,0 +1,16 @@
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#include maps\mp\_utility;
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#include common_scripts\utility;
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#include maps\mp\zombies\_zm_utility;
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makegrenadedudanddestroy()
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{
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self endon( "death" );
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self notify( "grenade_dud" );
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self makegrenadedud();
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if ( isDefined( self ) )
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{
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self delete();
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}
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}
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