1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Ray Gun: add weapon model from Buried to all maps

This commit is contained in:
Jbleezy 2023-12-20 01:20:31 -08:00
parent e09c37ced5
commit ad26de093e
13 changed files with 280461 additions and 0 deletions

View File

@ -251,6 +251,7 @@
* Fixed an issue where a player's melee weapon wouldn't reset if the player bled out in the Giant Robots
### Ray Gun
* Added weapon model from Buried to all maps
* Ammo gets added to the clip at the same time that it gets added in the reload animation
* No longer limited to 4 players
* Unupgraded: increased impact damage from 1000 to 1500 (same as max splash damage)

Binary file not shown.

Binary file not shown.

Binary file not shown.

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

File diff suppressed because it is too large Load Diff

View File

@ -2,4 +2,18 @@
>type,fastfile
>name,mod
// Ray Gun
xmodel,t6_wpn_zmb_raygun_view
xmodel,t6_wpn_zmb_raygun_view_upg
xmodel,t6_wpn_zmb_raygun_world
xmodel,t6_wpn_zmb_raygun_world_upg
material,mc/mtl_t6_wpn_zmb_raygun
material,mc/mtl_t6_attach_tritium_red_glo
material,mc/mtl_t6_wpn_zmb_raygun_glow
material,mc/mtl_t6_wpn_zmb_raygun_camo
material,mc/mtl_t6_wpn_zmb_raygun_glow_upg
image,~-gmtl_t6_wpn_zmb_raygun_col
image,mtl_t6_attach_tritium_red_glo
image,c_gen_arm_rim_mask_c
localize,reimagined