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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Code refactor

This commit is contained in:
Jbleezy
2021-12-08 00:49:34 -08:00
parent 67343038de
commit b2900f8ca8

View File

@ -11,11 +11,13 @@ main()
init()
{
level.inital_spawn = true;
thread onplayerconnect();
setscoreboardcolumns_gametype();
set_lethal_grenade_init();
disable_solo_revive();
level thread post_all_players_spawned();
}
onplayerconnect()
@ -38,13 +40,6 @@ onplayerspawned()
{
self waittill( "spawned_player" );
if(level.inital_spawn)
{
level.inital_spawn = false;
level thread post_all_players_spawned();
}
if (self.initial_spawn)
{
self.initial_spawn = false;
@ -114,8 +109,6 @@ onplayerspawned()
post_all_players_spawned()
{
disable_solo_revive();
flag_wait( "start_zombie_round_logic" );
wait 0.05;