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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-02 01:50:06 -05:00

Unpad brackets

This commit is contained in:
Jbleezy
2023-12-16 21:11:47 -08:00
parent 7ce0cfe9f6
commit b31110f8a6
72 changed files with 873 additions and 873 deletions

View File

@ -92,7 +92,7 @@ pooledbuildablestub_update_prompt(player, trigger)
can_use = 1;
if (isdefined(self.custom_buildablestub_update_prompt) && !self [[ self.custom_buildablestub_update_prompt ]](player))
if (isdefined(self.custom_buildablestub_update_prompt) && !self [[self.custom_buildablestub_update_prompt]](player))
return 0;
self.cursor_hint = "HINT_NOICON";
@ -140,7 +140,7 @@ pooledbuildablestub_update_prompt(player, trigger)
self.hint_string = "Missing buildable hint";
}
else
return trigger [[ self.original_prompt_and_visibility_func ]](player);
return trigger [[self.original_prompt_and_visibility_func]](player);
return 1;
}
@ -429,7 +429,7 @@ pooled_buildable_place_think()
self sethintstring(self.stub.hint_string);
if (isdefined(self.stub.oncantuse))
self.stub [[ self.stub.oncantuse ]](player);
self.stub [[self.stub.oncantuse]](player);
continue;
}
@ -442,12 +442,12 @@ pooled_buildable_place_think()
self sethintstring(self.stub.hint_string);
if (isdefined(bind_to.oncantuse))
bind_to [[ bind_to.oncantuse ]](player);
bind_to [[bind_to.oncantuse]](player);
}
else
{
if (isdefined(bind_to.onbeginuse))
self.stub [[ bind_to.onbeginuse ]](player);
self.stub [[bind_to.onbeginuse]](player);
result = self scripts\zm\replaced\_zm_buildables::buildable_use_hold_think(player, bind_to);
team = player.pers["team"];
@ -462,7 +462,7 @@ pooled_buildable_place_think()
}
if (isdefined(bind_to.onenduse))
self.stub [[ bind_to.onenduse ]](team, player, result);
self.stub [[bind_to.onenduse]](team, player, result);
if (!result)
continue;
@ -473,7 +473,7 @@ pooled_buildable_place_think()
}
if (isdefined(self.stub.onuse))
self.stub [[ self.stub.onuse ]](player);
self.stub [[self.stub.onuse]](player);
prompt = player scripts\zm\replaced\_zm_buildables::player_build(self.stub.buildablezone);
self.stub.hint_string = self.stub.trigger_hintstring;
@ -555,7 +555,7 @@ choose_open_buildable(player)
self.buildables_available_index = 0;
}
while (isDefined(self.playertrigger[ num ]) && !self.built)
while (isDefined(self.playertrigger[num]) && !self.built)
{
if (!player isTouching(self.playertrigger[num]) || !player is_player_looking_at(self.playertrigger[num].origin, 0.76) || !is_player_valid(player) || player isSprinting() || player isThrowingGrenade())
{