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@ -123,7 +123,7 @@ craftable_use_hold_think_internal(player)
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player thread player_progress_bar(craft_start_time, craft_time);
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if (isdefined(level.craftable_craft_custom_func))
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player thread [[ level.craftable_craft_custom_func ]](self.stub);
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player thread [[level.craftable_craft_custom_func]](self.stub);
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while (isdefined(self) && player player_continue_crafting(self.stub.craftablespawn) && gettime() - self.craft_start_time < self.craft_time)
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wait 0.05;
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