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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Unpad brackets

This commit is contained in:
Jbleezy
2023-12-16 21:11:47 -08:00
parent 7ce0cfe9f6
commit b31110f8a6
72 changed files with 873 additions and 873 deletions

View File

@ -58,7 +58,7 @@ zombie_damage(mod, hit_location, hit_origin, player, amount, team)
if (isDefined(self.zombie_damage_fx_func))
{
self [[ self.zombie_damage_fx_func ]](mod, hit_location, hit_origin, player);
self [[self.zombie_damage_fx_func]](mod, hit_location, hit_origin, player);
}
if (is_placeable_mine(self.damageweapon))
@ -79,7 +79,7 @@ zombie_damage(mod, hit_location, hit_origin, player, amount, team)
if (isDefined(self.zombie_damage_claymore_func))
{
self [[ self.zombie_damage_claymore_func ]](mod, hit_location, hit_origin, player);
self [[self.zombie_damage_claymore_func]](mod, hit_location, hit_origin, player);
}
else if (isDefined(player) && isalive(player))
{
@ -270,7 +270,7 @@ zombie_gib_on_damage()
}
if (isdefined(level.custom_derive_damage_refs))
refs = self [[ level.custom_derive_damage_refs ]](refs, point, weaponname);
refs = self [[level.custom_derive_damage_refs]](refs, point, weaponname);
if (refs.size)
{
@ -293,7 +293,7 @@ zombie_gib_on_damage()
}
if (isdefined(self.crawl_anim_override))
self [[ self.crawl_anim_override ]]();
self [[self.crawl_anim_override]]();
}
}
@ -302,7 +302,7 @@ zombie_gib_on_damage()
self thread maps\mp\animscripts\zm_death::do_gib();
if (isdefined(level.gib_on_damage))
self thread [[ level.gib_on_damage ]]();
self thread [[level.gib_on_damage]]();
}
}
}