1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-11 15:48:05 -05:00

Meat powerup: remove meat thrown message on non Meat game modes

This commit is contained in:
Jbleezy
2023-03-12 01:07:19 -08:00
parent 5e9cbcceec
commit b60f42923d
2 changed files with 6 additions and 2 deletions

View File

@ -216,7 +216,10 @@ item_meat_on_spawn_retrieve_trigger( watcher, player, weaponname )
other_player.ignoreme = 0;
}
other_player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat thrown!");
if (level.scr_zm_ui_gametype_obj == "zmeat")
{
other_player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat thrown!");
}
}
if ( !( isdefined( self._fake_meat ) && self._fake_meat ) )

View File

@ -2875,7 +2875,6 @@ meat_init()
level._powerup_timeout_custom_time = ::meat_powerup_custom_time;
level thread meat_powerup_drop_think();
level thread meat_powerup_drop_watcher();
level thread meat_think();
}
@ -2883,6 +2882,8 @@ meat_powerup_drop_think()
{
level endon("end_game");
level thread meat_powerup_drop_watcher();
level waittill("restart_round_start");
wait 10;