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https://github.com/JezuzLizard/BO2-Reimagined.git
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Meat powerup: remove meat thrown message on non Meat game modes
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@ -216,7 +216,10 @@ item_meat_on_spawn_retrieve_trigger( watcher, player, weaponname )
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other_player.ignoreme = 0;
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other_player.ignoreme = 0;
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}
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}
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other_player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat thrown!");
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if (level.scr_zm_ui_gametype_obj == "zmeat")
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{
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other_player thread scripts\zm\zgrief\zgrief_reimagined::show_grief_hud_msg("Meat thrown!");
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}
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}
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}
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if ( !( isdefined( self._fake_meat ) && self._fake_meat ) )
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if ( !( isdefined( self._fake_meat ) && self._fake_meat ) )
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@ -2875,7 +2875,6 @@ meat_init()
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level._powerup_timeout_custom_time = ::meat_powerup_custom_time;
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level._powerup_timeout_custom_time = ::meat_powerup_custom_time;
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level thread meat_powerup_drop_think();
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level thread meat_powerup_drop_think();
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level thread meat_powerup_drop_watcher();
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level thread meat_think();
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level thread meat_think();
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}
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}
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@ -2883,6 +2882,8 @@ meat_powerup_drop_think()
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{
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{
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level endon("end_game");
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level endon("end_game");
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level thread meat_powerup_drop_watcher();
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level waittill("restart_round_start");
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level waittill("restart_round_start");
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wait 10;
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wait 10;
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