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https://github.com/JezuzLizard/BO2-Reimagined.git
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Remove extra whitespace
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@ -371,7 +371,7 @@ recapture_round_start()
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wait 0.05;
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wait 0.05;
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}
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}
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//if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 )
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// if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 )
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// s_recapture_target_zone handle_generator_capture();
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// s_recapture_target_zone handle_generator_capture();
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capture_event_handle_ai_limit();
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capture_event_handle_ai_limit();
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@ -790,16 +790,18 @@ working_zone_init()
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add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "gondola_dock_to_roof");
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add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "gondola_dock_to_roof");
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}
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}
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// else if ( is_gametype_active( "zgrief" ) )
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/*
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// {
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else if ( is_gametype_active( "zgrief" ) )
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// playable_area = getentarray( "player_volume", "script_noteworthy" );
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{
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playable_area = getentarray( "player_volume", "script_noteworthy" );
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// foreach ( area in playable_area )
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foreach ( area in playable_area )
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// {
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{
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// if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" )
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if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" )
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// area delete();
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area delete();
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// }
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}
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// }
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}
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*/
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add_adjacent_zone("zone_golden_gate_bridge", "zone_golden_gate_bridge", "activate_player_zone_bridge");
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add_adjacent_zone("zone_golden_gate_bridge", "zone_golden_gate_bridge", "activate_player_zone_bridge");
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