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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-07 21:59:49 -05:00

Remove extra whitespace

This commit is contained in:
Jbleezy 2023-12-16 22:17:59 -08:00
parent 72dfc1f0c3
commit b62aca6742
7 changed files with 19 additions and 17 deletions

View File

@ -2960,7 +2960,7 @@ get_equipment_display_name()
{
return "Electric Trap";
}
else if (self.equipname == "riotshield_zm" || self.equipname == "alcatraz_shield_zm" || self.equipname == "tomb_shield_zm")
else if (self.equipname == "riotshield_zm" || self.equipname == "alcatraz_shield_zm" || self.equipname == "tomb_shield_zm")
{
return "Zombie Shield";
}

View File

@ -928,7 +928,7 @@ check_for_team_change()
{
team_change_player = random(axis_players);
}
else if (allies_players.size - 1 > axis_players.size)
else if (allies_players.size - 1 > axis_players.size)
{
team_change_player = random(allies_players);
}
@ -2422,7 +2422,7 @@ player_laststand(einflictor, attacker, idamage, smeansofdeath, sweapon, vdir, sh
}
else
{
if (isDefined(level.custom_player_death_vo_func) && !self [[level.custom_player_death_vo_func]]())
if (isDefined(level.custom_player_death_vo_func) && !self [[level.custom_player_death_vo_func]]())
{
self maps\mp\zombies\_zm_audio::create_and_play_dialog("general", "exert_death");
}

View File

@ -28,7 +28,7 @@ screecher_spawning_logic()
wait 0.1;
// while ( getdvarint( _hash_B0C0D38F ) )
// wait 0.1;
// wait 0.1;
if (!flag("spawn_zombies"))
flag_wait("spawn_zombies");

View File

@ -33,7 +33,7 @@ playleaderdialogonplayer(dialog, team, waittime)
}
else
{
full_alias = alias + "_" + variant;
full_alias = alias + "_" + variant;
}
self playlocalsound(full_alias);

View File

@ -72,7 +72,7 @@ zombie_paralyzed(player, upgraded)
self.paralyzer_damage = 0;
// if ( self.paralyzer_damage > 47073 )
// damage *= 47073 / self.paralyzer_damage;
// damage *= 47073 / self.paralyzer_damage;
self.paralyzer_damage += damage;

View File

@ -371,8 +371,8 @@ recapture_round_start()
wait 0.05;
}
//if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 )
// s_recapture_target_zone handle_generator_capture();
// if ( s_recapture_target_zone.n_current_progress == 0 || s_recapture_target_zone.n_current_progress == 100 )
// s_recapture_target_zone handle_generator_capture();
capture_event_handle_ai_limit();
kill_all_recapture_zombies();

View File

@ -790,16 +790,18 @@ working_zone_init()
add_adjacent_zone("zone_cellblock_west_gondola", "zone_cellblock_west_gondola_dock", "gondola_dock_to_roof");
}
// else if ( is_gametype_active( "zgrief" ) )
// {
// playable_area = getentarray( "player_volume", "script_noteworthy" );
/*
else if ( is_gametype_active( "zgrief" ) )
{
playable_area = getentarray( "player_volume", "script_noteworthy" );
// foreach ( area in playable_area )
// {
// if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" )
// area delete();
// }
// }
foreach ( area in playable_area )
{
if ( isdefined( area.script_parameters ) && area.script_parameters == "classic_only" )
area delete();
}
}
*/
add_adjacent_zone("zone_golden_gate_bridge", "zone_golden_gate_bridge", "activate_player_zone_bridge");