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Staffs upgraded: disable melee weapon switch
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@ -2148,6 +2148,12 @@ melee_weapon_switch_watcher()
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while(1)
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while(1)
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{
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{
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if (is_true(self.use_staff_melee))
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{
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wait 0.05;
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continue;
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}
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vars["melee_wep"] = self get_player_melee_weapon();
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vars["melee_wep"] = self get_player_melee_weapon();
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vars["curr_wep"] = self getCurrentWeapon();
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vars["curr_wep"] = self getCurrentWeapon();
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