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Survival on Borough: fix Mansion door trigger not being removed
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@ -51,6 +51,13 @@ survival_init()
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level.givecustomcharacters = ::give_team_characters;
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level.givecustomcharacters = ::give_team_characters;
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zm_buried_common_init();
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zm_buried_common_init();
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flag_wait("start_zombie_round_logic");
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flag_wait("start_zombie_round_logic");
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trig_removal = getentarray("zombie_door", "targetname");
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foreach (trig in trig_removal)
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{
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if (isdefined(trig.script_parameters) && trig.script_parameters == "grief_remove")
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trig delete();
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}
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}
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}
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give_team_characters()
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give_team_characters()
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