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Encounter: remove player revive push change

Encounter: decrease player stance push amount
This commit is contained in:
Jbleezy
2022-08-15 12:12:41 -07:00
parent 965d71b514
commit c46d4c99e9
2 changed files with 4 additions and 10 deletions

View File

@ -452,9 +452,8 @@
* Decreased stun time of unupgraded weapons from 0.75 seconds to 0.375 seconds
* Decreased stun time of upgraded weapons from 0.75 seconds to 0.5 seconds
* Meleeing enemy players pushes 16.67% more for every 500 damage that melee weapon deals
* Meleeing enemy players that are reviving pushes 25% of the amount when standing
* Meleeing enemy players that are crouched pushes 75% of the amount when standing
* Meleeing enemy players that are prone pushes 50% of the amount when standing
* Meleeing enemy players that are crouched pushes 50% of the amount when standing
* Meleeing enemy players that are prone pushes 25% of the amount when standing
* Meleeing enemy players that are already stunned from weapons will push and restun them
* Ballistic knife projectile pushes enemy players
* Claymores are no longer triggered by enemy players