mirror of
https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-06-30 00:50:20 -05:00
Encounter: remove player revive push change
Encounter: decrease player stance push amount
This commit is contained in:
@ -452,9 +452,8 @@
|
||||
* Decreased stun time of unupgraded weapons from 0.75 seconds to 0.375 seconds
|
||||
* Decreased stun time of upgraded weapons from 0.75 seconds to 0.5 seconds
|
||||
* Meleeing enemy players pushes 16.67% more for every 500 damage that melee weapon deals
|
||||
* Meleeing enemy players that are reviving pushes 25% of the amount when standing
|
||||
* Meleeing enemy players that are crouched pushes 75% of the amount when standing
|
||||
* Meleeing enemy players that are prone pushes 50% of the amount when standing
|
||||
* Meleeing enemy players that are crouched pushes 50% of the amount when standing
|
||||
* Meleeing enemy players that are prone pushes 25% of the amount when standing
|
||||
* Meleeing enemy players that are already stunned from weapons will push and restun them
|
||||
* Ballistic knife projectile pushes enemy players
|
||||
* Claymores are no longer triggered by enemy players
|
||||
|
Reference in New Issue
Block a user