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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-19 19:48:53 -05:00

Pad space between keyword and paren

This commit is contained in:
Jbleezy
2023-12-16 18:31:54 -08:00
parent 4202d3bbd8
commit c87c2da9a0
35 changed files with 480 additions and 480 deletions

View File

@ -115,12 +115,12 @@ main()
set_box_weapons()
{
if(isDefined(level.zombie_weapons["thompson_zm"]))
if (isDefined(level.zombie_weapons["thompson_zm"]))
{
level.zombie_weapons["thompson_zm"].is_in_box = 0;
}
if(isDefined(level.zombie_weapons["beretta93r_zm"]))
if (isDefined(level.zombie_weapons["beretta93r_zm"]))
{
level.zombie_weapons["beretta93r_zm"].is_in_box = 1;
}

View File

@ -39,7 +39,7 @@ struct_init()
respawn_array = getstructarray(zone_respawnpoints[zone].target, "targetname");
foreach(respawn in respawn_array)
foreach (respawn in respawn_array)
{
scripts\zm\replaced\utility::register_map_spawn( respawn.origin + (100, 0, 0), respawn.angles, zone, respawn.script_int );
}

View File

@ -17,9 +17,9 @@ struct_init()
ind = 0;
respawnpoints = maps\mp\gametypes_zm\_zm_gametype::get_player_spawns_for_gametype();
for(i = 0; i < respawnpoints.size; i++)
for (i = 0; i < respawnpoints.size; i++)
{
if(respawnpoints[i].script_noteworthy == "zone_gas")
if (respawnpoints[i].script_noteworthy == "zone_gas")
{
ind = i;
break;
@ -31,9 +31,9 @@ struct_init()
respawn_array = getstructarray(respawnpoints[ind].target, "targetname");
foreach(respawn in respawn_array)
foreach (respawn in respawn_array)
{
if(respawn.script_int == 2)
if (respawn.script_int == 2)
{
respawn.angles += (0, 180, 0);
}
@ -75,52 +75,52 @@ struct_init()
{
object.script_gameobjectname = "zstandard zgrief zcleansed zturned";
if(object.origin == (-6460.7, -7115, 6.8))
if (object.origin == (-6460.7, -7115, 6.8))
{
object setModel("veh_t6_civ_microbus_dead");
object.origin += anglesToUp(object.angles) * -65;
object.origin += anglesToForward(object.angles) * 125;
}
else if(object.origin == (-6550.5, -6901.7, 6.8))
else if (object.origin == (-6550.5, -6901.7, 6.8))
{
object setModel("veh_t6_civ_smallwagon_dead");
object.origin += anglesToUp(object.angles) * -60;
object.origin += anglesToForward(object.angles) * 150;
}
else if(object.origin == (-6251.1, -6449.4, 20.8))
else if (object.origin == (-6251.1, -6449.4, 20.8))
{
object setModel("veh_t6_civ_60s_coupe_dead");
object.origin += anglesToUp(object.angles) * -60;
object.origin += anglesToForward(object.angles) * 125;
object.origin += anglesToRight(object.angles) * 25;
}
else if(object.origin == (-5822.9, -6434.6, 20.8))
else if (object.origin == (-5822.9, -6434.6, 20.8))
{
object setModel("p6_zm_rocks_medium_05");
object.origin += anglesToUp(object.angles) * -80;
object.origin += anglesToForward(object.angles) * 50;
object.origin += anglesToRight(object.angles) * 100;
}
else if(object.origin == (-5589.5, -6310.3, 24.8))
else if (object.origin == (-5589.5, -6310.3, 24.8))
{
object setModel("p6_zm_rocks_medium_05");
object.origin += anglesToUp(object.angles) * -80;
object.origin += anglesToForward(object.angles) * 50;
object.origin += anglesToRight(object.angles) * 125;
}
else if(object.origin == (-4813, -6665.3, 0.8))
else if (object.origin == (-4813, -6665.3, 0.8))
{
object setModel("veh_t6_civ_60s_coupe_dead");
object.origin += anglesToUp(object.angles) * -65;
object.origin += anglesToForward(object.angles) * 100;
}
else if(object.origin == (-3978.4, -6484.9, 0.8))
else if (object.origin == (-3978.4, -6484.9, 0.8))
{
object setModel("veh_t6_civ_smallwagon_dead");
object.origin += anglesToUp(object.angles) * -60;
object.origin += anglesToForward(object.angles) * 125;
}
else if(object.origin == (-3902.4, -6884.9, 0.8))
else if (object.origin == (-3902.4, -6884.9, 0.8))
{
object setModel("veh_t6_civ_microbus_dead");
object.origin += anglesToUp(object.angles) * -65;

View File

@ -20,9 +20,9 @@ struct_init()
ind = 0;
respawnpoints = maps\mp\gametypes_zm\_zm_gametype::get_player_spawns_for_gametype();
for(i = 0; i < respawnpoints.size; i++)
for (i = 0; i < respawnpoints.size; i++)
{
if(respawnpoints[i].script_noteworthy == "zone_prr")
if (respawnpoints[i].script_noteworthy == "zone_prr")
{
ind = i;
break;
@ -46,7 +46,7 @@ struct_init()
respawn_array = getstructarray(respawnpoints[ind].target, "targetname");
foreach(respawn in respawn_array)
foreach (respawn in respawn_array)
{
angles = respawn.angles;