1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-07-01 17:41:13 -05:00

Pad space between keyword and paren

This commit is contained in:
Jbleezy
2023-12-16 18:31:54 -08:00
parent 4202d3bbd8
commit c87c2da9a0
35 changed files with 480 additions and 480 deletions

View File

@ -7,7 +7,7 @@ wait_for_team_death_and_round_end()
level endon( "game_module_ended" );
level endon( "end_game" );
if(level.scr_zm_ui_gametype_obj != "zsnr")
if (level.scr_zm_ui_gametype_obj != "zsnr")
{
return;
}
@ -54,7 +54,7 @@ wait_for_team_death_and_round_end()
{
if ( !checking_for_round_tie )
{
if(cia_alive == 0 && cdc_alive == 0)
if (cia_alive == 0 && cdc_alive == 0)
{
level notify( "stop_round_end_check" );
level thread check_for_round_end();
@ -76,7 +76,7 @@ wait_for_team_death_and_round_end()
if ( !checking_for_round_tie )
{
if(cia_alive == 0 && cdc_alive == 0)
if (cia_alive == 0 && cdc_alive == 0)
{
level notify( "stop_round_end_check" );
level thread check_for_round_end();
@ -115,7 +115,7 @@ check_for_round_end(winner)
level endon( "stop_round_end_check" );
level endon( "end_game" );
if(isDefined(winner))
if (isDefined(winner))
{
wait 5;
}
@ -133,9 +133,9 @@ round_end(winner)
team = undefined;
if(isDefined(winner))
if (isDefined(winner))
{
if(winner == "A")
if (winner == "A")
{
team = "axis";
}
@ -152,12 +152,12 @@ round_end(winner)
players = get_players();
foreach(player in players)
foreach (player in players)
{
// don't spawn tombstone powerup on next down
player.hasperkspecialtytombstone = undefined;
if(is_player_valid(player))
if (is_player_valid(player))
{
// don't give perk
player notify("perk_abort_drinking");
@ -165,9 +165,9 @@ round_end(winner)
player [[level._game_module_player_laststand_callback]]();
}
if(player maps\mp\zombies\_zm_laststand::player_is_in_laststand())
if (player maps\mp\zombies\_zm_laststand::player_is_in_laststand())
{
if(isDefined(level.zombie_last_stand_ammo_return))
if (isDefined(level.zombie_last_stand_ammo_return))
{
player [[level.zombie_last_stand_ammo_return]](1);
}
@ -284,14 +284,14 @@ player_respawn_award()
maps\mp\zombies\_zm::award_grenades_for_survivors();
players = get_players();
foreach(player in players)
foreach (player in players)
{
if(player.score < level.player_starting_points)
if (player.score < level.player_starting_points)
{
player maps\mp\zombies\_zm_score::add_to_player_score(level.player_starting_points - player.score);
}
if(isDefined(player get_player_placeable_mine()))
if (isDefined(player get_player_placeable_mine()))
{
player giveweapon(player get_player_placeable_mine());
player set_player_placeable_mine(player get_player_placeable_mine());