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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Pad space between keyword and paren

This commit is contained in:
Jbleezy
2023-12-16 18:31:54 -08:00
parent 4202d3bbd8
commit c87c2da9a0
35 changed files with 480 additions and 480 deletions

View File

@ -65,14 +65,14 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
{
damage = level.round_number * 100;
if(level.scr_zm_ui_gametype == "zgrief")
if (level.scr_zm_ui_gametype == "zgrief")
{
damage = 2000;
}
max_damage = 9000;
if(damage > max_damage)
if (damage > max_damage)
{
damage = max_damage;
}
@ -94,14 +94,14 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
{
damage = level.round_number * 25;
if(level.scr_zm_ui_gametype == "zgrief")
if (level.scr_zm_ui_gametype == "zgrief")
{
damage = 500;
}
max_damage = 1500;
if(damage > max_damage)
if (damage > max_damage)
{
damage = max_damage;
}
@ -121,14 +121,14 @@ zombie_damage( mod, hit_location, hit_origin, player, amount, team )
{
damage = level.round_number * 50;
if(level.scr_zm_ui_gametype == "zgrief")
if (level.scr_zm_ui_gametype == "zgrief")
{
damage = 1000;
}
max_damage = 3000;
if(damage > max_damage)
if (damage > max_damage)
{
damage = max_damage;
}