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https://github.com/JezuzLizard/BO2-Reimagined.git
synced 2025-07-10 22:08:14 -05:00
Change zombie height
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@ -36,6 +36,7 @@ main()
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init()
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{
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level.zombie_init_done = ::zombie_init_done;
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level.special_weapon_magicbox_check = ::transit_special_weapon_magicbox_check;
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level.grenade_safe_to_bounce = ::grenade_safe_to_bounce;
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@ -80,6 +81,12 @@ include_weapons_grief()
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maps/mp/zombies/_zm_weapons::add_limited_weapon( "raygun_mark2_upgraded_zm", 1 );
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}
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zombie_init_done()
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{
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self.allowpain = 0;
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self setphysparams( 15, 0, 64 );
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}
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transit_special_weapon_magicbox_check(weapon)
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{
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return 1;
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