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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Staffs: upgrade only requires kills in Crazy Place

This commit is contained in:
Jbleezy
2023-03-01 20:10:30 -08:00
parent 9a4d140afa
commit d39ab78699
6 changed files with 68 additions and 0 deletions

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@ -195,6 +195,7 @@
* Kills on any round
### Staffs
* Upgrade only requires getting kills in The Crazy Place
* Max ammo no longer fills clip ammo
## Wallbuys

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_tomb_quest_air;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_sidequests;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zombies\_zm_net;
#include maps\mp\zm_tomb_vo;
air_puzzle_1_run()
{
level waittill( "elemental_staff_air_crafted", player );
flag_set( "staff_air_zm_upgrade_unlocked" );
}

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_tomb_quest_elec;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_sidequests;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zombies\_zm_net;
#include maps\mp\zm_tomb_vo;
#include maps\mp\zm_tomb_chamber;
#include maps\mp\zombies\_zm_unitrigger;
electric_puzzle_1_run()
{
level waittill( "elemental_staff_lightning_crafted", player );
flag_set( "staff_lightning_zm_upgrade_unlocked" );
}

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_tomb_quest_fire;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_sidequests;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zombies\_zm_net;
#include maps\mp\zm_tomb_vo;
#include maps\mp\zm_tomb_chamber;
fire_puzzle_1_run()
{
level waittill( "elemental_staff_fire_crafted", player );
flag_set( "staff_fire_zm_upgrade_unlocked" );
}

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#include common_scripts\utility;
#include maps\mp\_utility;
#include maps\mp\zombies\_zm_utility;
#include maps\mp\zm_tomb_quest_ice;
#include maps\mp\zombies\_zm_craftables;
#include maps\mp\zombies\_zm_sidequests;
#include maps\mp\zm_tomb_utility;
#include maps\mp\zombies\_zm_net;
#include maps\mp\zm_tomb_vo;
ice_puzzle_1_run()
{
level waittill( "elemental_staff_water_crafted", player );
flag_set( "staff_water_zm_upgrade_unlocked" );
}

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@ -9,6 +9,10 @@
main()
{
replaceFunc(maps\mp\zm_tomb_main_quest::watch_staff_ammo_reload, scripts\zm\replaced\zm_tomb_main_quest::watch_staff_ammo_reload);
replaceFunc(maps\mp\zm_tomb_quest_air::air_puzzle_1_run, scripts\zm\replaced\zm_tomb_quest_air::air_puzzle_1_run);
replaceFunc(maps\mp\zm_tomb_quest_elec::electric_puzzle_1_run, scripts\zm\replaced\zm_tomb_quest_elec::electric_puzzle_1_run);
replaceFunc(maps\mp\zm_tomb_quest_fire::fire_puzzle_1_run, scripts\zm\replaced\zm_tomb_quest_fire::fire_puzzle_1_run);
replaceFunc(maps\mp\zm_tomb_quest_ice::ice_puzzle_1_run, scripts\zm\replaced\zm_tomb_quest_ice::ice_puzzle_1_run);
replaceFunc(maps\mp\zm_tomb_craftables::quadrotor_control_thread, scripts\zm\replaced\zm_tomb_craftables::quadrotor_control_thread);
replaceFunc(maps\mp\zm_tomb_dig::increment_player_perk_purchase_limit, scripts\zm\replaced\zm_tomb_dig::increment_player_perk_purchase_limit);
replaceFunc(maps\mp\zm_tomb_dig::dig_disconnect_watch, scripts\zm\replaced\zm_tomb_dig::dig_disconnect_watch);