1
0
mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-13 00:28:03 -05:00

Rename location scripts

This commit is contained in:
Jbleezy
2022-01-14 10:25:11 -08:00
parent 2252191028
commit d57f35361a
4 changed files with 15 additions and 15 deletions

View File

@ -2,7 +2,7 @@
#include maps/mp/zombies/_zm_utility; #include maps/mp/zombies/_zm_utility;
#include common_scripts/utility; #include common_scripts/utility;
common_init() init()
{ {
level.enemy_location_override_func = ::enemy_location_override; level.enemy_location_override_func = ::enemy_location_override;
flag_wait( "initial_blackscreen_passed" ); flag_wait( "initial_blackscreen_passed" );

View File

@ -5,7 +5,7 @@
#include maps/mp/zombies/_zm; #include maps/mp/zombies/_zm;
#include scripts/zm/replaced/utility; #include scripts/zm/replaced/utility;
#include scripts/zm/locs/common; #include scripts/zm/locs/loc_common;
struct_init() struct_init()
{ {
@ -60,7 +60,7 @@ main()
init_barriers(); init_barriers();
generatebuildabletarps(); generatebuildabletarps();
disable_zombie_spawn_locations(); disable_zombie_spawn_locations();
scripts/zm/locs/common::common_init(); scripts/zm/locs/loc_common::init();
} }
treasure_chest_init() treasure_chest_init()

View File

@ -6,7 +6,7 @@
#include maps/mp/zombies/_zm_zonemgr; #include maps/mp/zombies/_zm_zonemgr;
#include scripts/zm/replaced/utility; #include scripts/zm/replaced/utility;
#include scripts/zm/locs/common; #include scripts/zm/locs/loc_common;
struct_init() struct_init()
{ {
@ -50,7 +50,7 @@ main()
show_powerswitch(); show_powerswitch();
disable_zombie_spawn_locations(); disable_zombie_spawn_locations();
level thread maps/mp/zm_transit::falling_death_init(); level thread maps/mp/zm_transit::falling_death_init();
scripts/zm/locs/common::common_init(); scripts/zm/locs/loc_common::init();
} }
treasure_chest_init() treasure_chest_init()

View File

@ -13,8 +13,8 @@
#include maps/mp/_utility; #include maps/mp/_utility;
#include common_scripts/utility; #include common_scripts/utility;
#include scripts/zm/locs/zm_transit_diner; #include scripts/zm/locs/zm_transit_loc_diner;
#include scripts/zm/locs/zm_transit_power; #include scripts/zm/locs/zm_transit_loc_power;
init() init()
{ {
@ -27,17 +27,17 @@ init()
add_map_location_gamemode( "zstandard", "transit", maps/mp/zm_transit_standard_station::precache, maps/mp/zm_transit_standard_station::main ); add_map_location_gamemode( "zstandard", "transit", maps/mp/zm_transit_standard_station::precache, maps/mp/zm_transit_standard_station::main );
add_map_location_gamemode( "zstandard", "farm", maps/mp/zm_transit_standard_farm::precache, maps/mp/zm_transit_standard_farm::main ); add_map_location_gamemode( "zstandard", "farm", maps/mp/zm_transit_standard_farm::precache, maps/mp/zm_transit_standard_farm::main );
add_map_location_gamemode( "zstandard", "town", maps/mp/zm_transit_standard_town::precache, maps/mp/zm_transit_standard_town::main ); add_map_location_gamemode( "zstandard", "town", maps/mp/zm_transit_standard_town::precache, maps/mp/zm_transit_standard_town::main );
add_map_location_gamemode( "zstandard", "diner", scripts/zm/locs/zm_transit_diner::precache, scripts/zm/locs/zm_transit_diner::main ); add_map_location_gamemode( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main );
add_map_location_gamemode( "zstandard", "power", scripts/zm/locs/zm_transit_power::precache, scripts/zm/locs/zm_transit_power::main ); add_map_location_gamemode( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main );
add_map_location_gamemode( "zgrief", "transit", maps/mp/zm_transit_grief_station::precache, maps/mp/zm_transit_grief_station::main ); add_map_location_gamemode( "zgrief", "transit", maps/mp/zm_transit_grief_station::precache, maps/mp/zm_transit_grief_station::main );
add_map_location_gamemode( "zgrief", "farm", maps/mp/zm_transit_grief_farm::precache, maps/mp/zm_transit_grief_farm::main ); add_map_location_gamemode( "zgrief", "farm", maps/mp/zm_transit_grief_farm::precache, maps/mp/zm_transit_grief_farm::main );
add_map_location_gamemode( "zgrief", "town", maps/mp/zm_transit_grief_town::precache, maps/mp/zm_transit_grief_town::main ); add_map_location_gamemode( "zgrief", "town", maps/mp/zm_transit_grief_town::precache, maps/mp/zm_transit_grief_town::main );
add_map_location_gamemode( "zgrief", "diner", scripts/zm/locs/zm_transit_diner::precache, scripts/zm/locs/zm_transit_diner::main ); add_map_location_gamemode( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::precache, scripts/zm/locs/zm_transit_loc_diner::main );
add_map_location_gamemode( "zgrief", "power", scripts/zm/locs/zm_transit_power::precache, scripts/zm/locs/zm_transit_power::main ); add_map_location_gamemode( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::precache, scripts/zm/locs/zm_transit_loc_power::main );
scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "diner", scripts/zm/locs/zm_transit_diner::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init );
scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "diner", scripts/zm/locs/zm_transit_diner::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "diner", scripts/zm/locs/zm_transit_loc_diner::struct_init );
scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "power", scripts/zm/locs/zm_transit_power::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zstandard", "power", scripts/zm/locs/zm_transit_loc_power::struct_init );
scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "power", scripts/zm/locs/zm_transit_power::struct_init ); scripts/zm/replaced/utility::add_struct_location_gamemode_func( "zgrief", "power", scripts/zm/locs/zm_transit_loc_power::struct_init );
} }