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https://github.com/JezuzLizard/BO2-Reimagined.git
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Buried: fix Arthur trap trigger spawning in other game modes
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@ -320,6 +320,11 @@ add_jug_collision()
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sloth_trap()
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{
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if (!is_gametype_active("zclassic"))
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{
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return;
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}
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trig = spawn( "trigger_box_use", level.cell_door.origin, 0, 64, 64, 64 );
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trig.cost = 1000;
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trig setcursorhint( "HINT_NOICON" );
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