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Grief: remove round number HUD
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@ -182,7 +182,6 @@ round_end(winner, force_win)
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level notify( "restart_round" );
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level.round_number++;
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setroundsplayed(level.round_number);
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level thread maps/mp/zombies/_zm_audio_announcer::leaderdialog( "grief_restarted" );
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if(isDefined(winner))
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