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mirror of https://github.com/JezuzLizard/BO2-Reimagined.git synced 2025-06-10 15:17:57 -05:00

Denizen: change player melee damage properly

This commit is contained in:
Jbleezy
2023-03-27 23:26:56 -07:00
parent 84eb491bc2
commit e7fe73e215
3 changed files with 47 additions and 15 deletions

View File

@ -23,6 +23,7 @@ main()
replaceFunc(maps\mp\zm_transit_utility::solo_tombstone_removal, scripts\zm\replaced\zm_transit_utility::solo_tombstone_removal);
replaceFunc(maps\mp\zm_transit_bus::bussetup, scripts\zm\replaced\zm_transit_bus::bussetup);
replaceFunc(maps\mp\zm_transit_bus::busscheduleadd, scripts\zm\replaced\zm_transit_bus::busscheduleadd);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_melee_damage, scripts\zm\replaced\_zm_ai_screecher::screecher_melee_damage);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_detach, scripts\zm\replaced\_zm_ai_screecher::screecher_detach);
replaceFunc(maps\mp\zombies\_zm_ai_screecher::screecher_cleanup, scripts\zm\replaced\_zm_ai_screecher::screecher_cleanup);
replaceFunc(maps\mp\zombies\_zm_riotshield::doriotshielddeploy, scripts\zm\replaced\_zm_riotshield::doriotshielddeploy);
@ -57,7 +58,6 @@ init()
level.grenade_safe_to_bounce = ::grenade_safe_to_bounce;
level.object_touching_lava = maps\mp\zm_transit_lava::object_touching_lava;
screecher_spawner_changes();
zombie_spawn_location_changes();
cornfield_add_collision();
cornfield_spawn_path_nodes();
@ -111,17 +111,6 @@ transit_special_weapon_magicbox_check(weapon)
return 1;
}
screecher_spawner_changes()
{
level.screecher_spawners = getentarray( "screecher_zombie_spawner", "script_noteworthy" );
array_thread( level.screecher_spawners, ::add_spawn_function, ::screecher_prespawn_decrease_health );
}
screecher_prespawn_decrease_health()
{
self.player_score = 12;
}
electric_door_changes()
{
if( is_classic() && level.scr_zm_map_start_location == "transit" )