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Meat: hide obj waypoint for meat player
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@ -3052,7 +3052,11 @@ meat_think()
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foreach (player in players)
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{
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if (player != level.meat_player)
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if (player == level.meat_player)
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{
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player.obj_waypoint.alpha = 0;
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}
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else
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{
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player.obj_waypoint.alpha = 1;
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